Citadels (2000)

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Tempo di Gioco: 60
Età Min.: 10
Giocatori: 2 - 8
Editore: 999 Games, Galakta, Enigma (Bergsala Enigma), Silver Stars Publishing, cutia.ro, Millenium, Swan Panasia Co., Ltd., Schmidt Spiele, Midgaard Games, Arclight Games, Giochi Uniti, Fantasiapelit, Z-Man Games, Nexus Editrice, Laser plus, Fantasy Shop, MultiSim, Hobby World, Galápagos Jogos, Windrider Games, MINDOK, Delta Vision Publishing, Siam Board Games, Korea Boardgames, Ігромаг, Fantasy Flight Games, KADABRA, Smart Ltd, Houpaa, Brain Games, Hans im Glück, Edge Entertainment, Kaissa Chess & Games, E L & M Productions
Designer: Bruno Faidutti
Artisti: Bruno Faidutti, Hassan Nozadian, Julien Delval, Jean-Louis Mourier, Bjarne Hansen, Scott Nicely, Brian Schomburg, Didier Graffet, Christian T. Petersen, Jesper Ejsing, Florence Magnin, Cyrille Daujean, Darrell Hardy, Richard Spicer
Meccaniche: Lose a Turn, Turn Order: Role Order, Action Drafting, Set Collection, Closed Drafting, Take That, Income, Variable Player Powers

In Citadels, players take on new roles each round to represent characters they hire in order to help them acquire gold and erect buildings. The game ends at the close of a round in which a player erects his/her eighth building. Players then tally their points, and the player with the highest score wins.

Players start with a number of building cards in their hand; buildings come in five colors, with the purple buildings typically having a special ability and the other colored buildings providing a benefit when you play particular characters. At the start of each round, the player who was king the previous round discards one of the eight character cards at random, chooses one, then passes the cards to the next player, etc. until each player has secretly chosen a character. Each character has a special ability, and the usefulness of any character depends upon your situation, and that of your opponents. The characters then carry out their actions in numerical order: the assassin eliminating another character for the round, the thief stealing all gold from another character, the wizard swapping building cards with another player, the warlord optionally destroys a building in play, and so on.

On a turn, a player earns two or more gold (or draws two building cards then discards one), then optionally constructs one building (or up to three if playing the architect this round). Buildings cost gold equal to the number of symbols on them, and each building is worth a certain number of points. In addition to points from buildings, at the end of the game a player scores bonus points for having eight buildings or buildings of all five colors.

The expansion Citadels: The Dark City was initially released as a separate item, but the second edition of the game from Hans im Glück (packaged in a tin box) and the third edition from Fantasy Flight Games included this expansion and can be recognized by its rectangular box (not square). With Dark City, Citadels supports a maximum of eight players.



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ag.gameitem.lastUpdated: 2025-05-07 20:39:30.368