Citadels (2000)

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Temps de jeu: 60
Age min.: 10
Joueurs: 2 - 8
Editeur: Windrider Games, Delta Vision Publishing, Swan Panasia Co., Ltd., Fantasy Flight Games, Nexus Editrice, Smart Ltd, Ігромаг, Silver Stars Publishing, Laser plus, Arclight Games, Midgaard Games, E L & M Productions, Enigma (Bergsala Enigma), Hans im Glück, Schmidt Spiele, 999 Games, Fantasiapelit, Edge Entertainment, MultiSim, Kaissa Chess & Games, Galápagos Jogos, Siam Board Games, Z-Man Games, Millenium, MINDOK, cutia.ro, Fantasy Shop, Brain Games, Galakta, Hobby World, Houpaa, KADABRA, Giochi Uniti, Korea Boardgames
Concepteurs: Bruno Faidutti
Artistes: Florence Magnin, Bjarne Hansen, Julien Delval, Cyrille Daujean, Didier Graffet, Darrell Hardy, Bruno Faidutti, Scott Nicely, Brian Schomburg, Jean-Louis Mourier, Richard Spicer, Jesper Ejsing, Hassan Nozadian, Christian T. Petersen
Mécaniques: Take That, Income, Closed Drafting, Variable Player Powers, Turn Order: Role Order, Action Drafting, Lose a Turn, Set Collection

In Citadels, players take on new roles each round to represent characters they hire in order to help them acquire gold and erect buildings. The game ends at the close of a round in which a player erects his/her eighth building. Players then tally their points, and the player with the highest score wins.

Players start with a number of building cards in their hand; buildings come in five colors, with the purple buildings typically having a special ability and the other colored buildings providing a benefit when you play particular characters. At the start of each round, the player who was king the previous round discards one of the eight character cards at random, chooses one, then passes the cards to the next player, etc. until each player has secretly chosen a character. Each character has a special ability, and the usefulness of any character depends upon your situation, and that of your opponents. The characters then carry out their actions in numerical order: the assassin eliminating another character for the round, the thief stealing all gold from another character, the wizard swapping building cards with another player, the warlord optionally destroys a building in play, and so on.

On a turn, a player earns two or more gold (or draws two building cards then discards one), then optionally constructs one building (or up to three if playing the architect this round). Buildings cost gold equal to the number of symbols on them, and each building is worth a certain number of points. In addition to points from buildings, at the end of the game a player scores bonus points for having eight buildings or buildings of all five colors.

The expansion Citadels: The Dark City was initially released as a separate item, but the second edition of the game from Hans im Glück (packaged in a tin box) and the third edition from Fantasy Flight Games included this expansion and can be recognized by its rectangular box (not square). With Dark City, Citadels supports a maximum of eight players.



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ag.gameitem.lastUpdated: 2025-05-07 20:39:30.368