Citadels (2000)

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Temps de jeu: 60
Age min.: 10
Joueurs: 2 - 8
Editeur: Hans im Glück, Galakta, Hobby World, Kaissa Chess & Games, Fantasy Shop, E L & M Productions, Ігромаг, Laser plus, KADABRA, Swan Panasia Co., Ltd., Smart Ltd, cutia.ro, Nexus Editrice, Millenium, Giochi Uniti, Brain Games, Enigma (Bergsala Enigma), Silver Stars Publishing, Galápagos Jogos, Siam Board Games, Fantasy Flight Games, MINDOK, Windrider Games, Z-Man Games, Arclight Games, Schmidt Spiele, Korea Boardgames, MultiSim, Edge Entertainment, Delta Vision Publishing, 999 Games, Midgaard Games, Houpaa, Fantasiapelit
Concepteurs: Bruno Faidutti
Artistes: Scott Nicely, Richard Spicer, Bjarne Hansen, Julien Delval, Didier Graffet, Jesper Ejsing, Florence Magnin, Christian T. Petersen, Jean-Louis Mourier, Bruno Faidutti, Cyrille Daujean, Darrell Hardy, Brian Schomburg, Hassan Nozadian
Mécaniques: Action Drafting, Turn Order: Role Order, Closed Drafting, Income, Set Collection, Lose a Turn, Take That, Variable Player Powers

In Citadels, players take on new roles each round to represent characters they hire in order to help them acquire gold and erect buildings. The game ends at the close of a round in which a player erects his/her eighth building. Players then tally their points, and the player with the highest score wins.

Players start with a number of building cards in their hand; buildings come in five colors, with the purple buildings typically having a special ability and the other colored buildings providing a benefit when you play particular characters. At the start of each round, the player who was king the previous round discards one of the eight character cards at random, chooses one, then passes the cards to the next player, etc. until each player has secretly chosen a character. Each character has a special ability, and the usefulness of any character depends upon your situation, and that of your opponents. The characters then carry out their actions in numerical order: the assassin eliminating another character for the round, the thief stealing all gold from another character, the wizard swapping building cards with another player, the warlord optionally destroys a building in play, and so on.

On a turn, a player earns two or more gold (or draws two building cards then discards one), then optionally constructs one building (or up to three if playing the architect this round). Buildings cost gold equal to the number of symbols on them, and each building is worth a certain number of points. In addition to points from buildings, at the end of the game a player scores bonus points for having eight buildings or buildings of all five colors.

The expansion Citadels: The Dark City was initially released as a separate item, but the second edition of the game from Hans im Glück (packaged in a tin box) and the third edition from Fantasy Flight Games included this expansion and can be recognized by its rectangular box (not square). With Dark City, Citadels supports a maximum of eight players.



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ag.gameitem.lastUpdated: 2025-05-07 20:39:30.368