Citadels (2000)

Imagen del Juego 419cd83f96a059f90196a607e163333f_thb.jpg 🔎
Tiempo de Juego: 60
Edad Mínima: 10
Jugadores: 2 - 8
Editor: MINDOK, KADABRA, E L & M Productions, Kaissa Chess & Games, Enigma (Bergsala Enigma), Hans im Glück, Schmidt Spiele, Millenium, Giochi Uniti, Siam Board Games, 999 Games, Nexus Editrice, Windrider Games, Galakta, Edge Entertainment, Silver Stars Publishing, Delta Vision Publishing, Laser plus, cutia.ro, Fantasy Shop, Ігромаг, Fantasiapelit, Houpaa, Korea Boardgames, Z-Man Games, Hobby World, MultiSim, Smart Ltd, Swan Panasia Co., Ltd., Fantasy Flight Games, Brain Games, Galápagos Jogos, Midgaard Games, Arclight Games
Diseñadores: Bruno Faidutti
Artistas: Julien Delval, Florence Magnin, Scott Nicely, Christian T. Petersen, Hassan Nozadian, Bruno Faidutti, Bjarne Hansen, Richard Spicer, Darrell Hardy, Jean-Louis Mourier, Didier Graffet, Brian Schomburg, Cyrille Daujean, Jesper Ejsing
Mecánicas: Set Collection, Take That, Turn Order: Role Order, Action Drafting, Income, Variable Player Powers, Closed Drafting, Lose a Turn

In Citadels, players take on new roles each round to represent characters they hire in order to help them acquire gold and erect buildings. The game ends at the close of a round in which a player erects his/her eighth building. Players then tally their points, and the player with the highest score wins.

Players start with a number of building cards in their hand; buildings come in five colors, with the purple buildings typically having a special ability and the other colored buildings providing a benefit when you play particular characters. At the start of each round, the player who was king the previous round discards one of the eight character cards at random, chooses one, then passes the cards to the next player, etc. until each player has secretly chosen a character. Each character has a special ability, and the usefulness of any character depends upon your situation, and that of your opponents. The characters then carry out their actions in numerical order: the assassin eliminating another character for the round, the thief stealing all gold from another character, the wizard swapping building cards with another player, the warlord optionally destroys a building in play, and so on.

On a turn, a player earns two or more gold (or draws two building cards then discards one), then optionally constructs one building (or up to three if playing the architect this round). Buildings cost gold equal to the number of symbols on them, and each building is worth a certain number of points. In addition to points from buildings, at the end of the game a player scores bonus points for having eight buildings or buildings of all five colors.

The expansion Citadels: The Dark City was initially released as a separate item, but the second edition of the game from Hans im Glück (packaged in a tin box) and the third edition from Fantasy Flight Games included this expansion and can be recognized by its rectangular box (not square). With Dark City, Citadels supports a maximum of eight players.



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ag.gameitem.lastUpdated: 2025-05-07 20:39:30.368