Cutthroat Caverns (2007)

Spelafbeelding 419cd83f96780f17019681af541e35a6_thb.jpg 🔎
Speeltijd: 90
Min. Leeftijd: 12
Spelers: 3 - 6
Uitgever: Smirk & Dagger Games, IELLO
Ontwerpers: Curt Covert
Kunstenaars: Paul Adam, Mark Jernstrom, Chad Savage, Tim Wollweber, Noel Hill, Adam Vehige, Henri Härkönen, Curt Covert, Mats Holmgren, Morgan Rashand, Bruno Krippahl, Ian Field-Richards, Justin Brunetto, Eric R. Martin, William Teo, Loïc Muzy, Steve Messenger
Mechanismen: Player Elimination, Simultaneous Action Selection, Take That, Kill Steal, Hand Management, Semi-Cooperative Game

"Without teamwork, you will never survive. Without betrayal, you’ll never win."

Cutthroat Caverns is played over 9 rounds, each with a random encounter. Essentially a game of 'kill stealing'. Each round, any monster encountered will have a prestige value of 1 through 6. The player that successfully jockeys for position and lands the killing blow gets the prestige value for the encounter. Some encounters will not have a specific monster, such as a trap room for the heroes to pass through (and in this case, earning no prestige). The surviving player with the most prestige after the 9 encounters is the winner. If the players do not survive all 9 encounters, no one wins the game.

A unique combination of cooperative game play and opportunistic backstabbing.



We hebben momenteel geen prijsgegevens voor dit spel.
Dit spel wordt momenteel niet verhandeld op de marktplaats:
Dit spel staat momenteel niet op de marktplaats. Als u het uwe wilt verkopen, voeg het dan toe aan de marktplaats. Marktplaats

Gerelateerde Spellen

ag.gameitem.lastUpdated: 2025-05-01 22:34:34.495