Carcassonne (2000)
Playtime: 45
Min. Age: 7
Players: 2 - 5
Publisher: Z-Man Games, Korea Boardgames, Feelindigo, Ísöld ehf., Ponva d.o.o., 999 Games, Grow Jogos e Brinquedos, Brain Games, NeoTroy Games, Hobby World, Albi, Rio Grande Games, Devir, Monkey Time, Lautapelit.fi, Venice Connection, Paper Iyagi, Möbius Games, cutia.ro, Enigma (Bergsala Enigma), Astrel Games, Bard Centrum Gier, Hans im Glück, Kaissa Chess & Games, Filosofia Éditions, Stupor Mundi, Piatnik, SuperHeated Neurons, Fantasmagoria, Ventura Games, Giochi Uniti, Smart Ltd, Swan Panasia Co., Ltd., Nordic Games ehf, Midgaard Games, MINDOK, Schmidt Spiele
Designers: Klaus-Jürgen Wrede
Artists: Anne Pätzke, Doris Matthäus, Chris Quilliams, Franz-Georg Stämmele, Marcel Gröber
Mechanics: Area Majority / Influence, Enclosure, Map Addition, Pattern Building, Tile Placement
Min. Age: 7
Players: 2 - 5
Publisher: Z-Man Games, Korea Boardgames, Feelindigo, Ísöld ehf., Ponva d.o.o., 999 Games, Grow Jogos e Brinquedos, Brain Games, NeoTroy Games, Hobby World, Albi, Rio Grande Games, Devir, Monkey Time, Lautapelit.fi, Venice Connection, Paper Iyagi, Möbius Games, cutia.ro, Enigma (Bergsala Enigma), Astrel Games, Bard Centrum Gier, Hans im Glück, Kaissa Chess & Games, Filosofia Éditions, Stupor Mundi, Piatnik, SuperHeated Neurons, Fantasmagoria, Ventura Games, Giochi Uniti, Smart Ltd, Swan Panasia Co., Ltd., Nordic Games ehf, Midgaard Games, MINDOK, Schmidt Spiele
Designers: Klaus-Jürgen Wrede
Artists: Anne Pätzke, Doris Matthäus, Chris Quilliams, Franz-Georg Stämmele, Marcel Gröber
Mechanics: Area Majority / Influence, Enclosure, Map Addition, Pattern Building, Tile Placement
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Carcassonne is a tile placement game in which the players draw and place a tile with a piece of southern French landscape represented on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, et cetera. Having placed a tile, the player can then decide to place one of his/her meeples in one of the areas on it: in the city as a knight, on the road as a robber, in the cloister as a monk, or in the field as a farmer. When that area is complete that meeple scores points for its owner.
During a game of Carcassonne, players are faced with decisions like: "Is it really worth putting my last meeple there?" or "Should I use this tile to expand my city, or should I place it near my opponent instead, giving him/her a hard time to complete his/her project and score points?" Since players place only one tile and have the option to place one meeple on it, turns proceed quickly even if it is a game full of options and possibilities.
First game in the Carcassonne series.
During a game of Carcassonne, players are faced with decisions like: "Is it really worth putting my last meeple there?" or "Should I use this tile to expand my city, or should I place it near my opponent instead, giving him/her a hard time to complete his/her project and score points?" Since players place only one tile and have the option to place one meeple on it, turns proceed quickly even if it is a game full of options and possibilities.
First game in the Carcassonne series.
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ag.gameitem.lastUpdated: 2025-04-27 05:34:34.495