Carcassonne (2000)
Playtime: 45
Min. Age: 7
Players: 2 - 5
Publisher: Albi, Stupor Mundi, Enigma (Bergsala Enigma), cutia.ro, Smart Ltd, SuperHeated Neurons, Nordic Games ehf, Feelindigo, Fantasmagoria, Venice Connection, Ponva d.o.o., Piatnik, Brain Games, Rio Grande Games, Midgaard Games, Möbius Games, Ventura Games, Hobby World, MINDOK, NeoTroy Games, Giochi Uniti, 999 Games, Ísöld ehf., Devir, Kaissa Chess & Games, Schmidt Spiele, Grow Jogos e Brinquedos, Z-Man Games, Bard Centrum Gier, Lautapelit.fi, Filosofia Éditions, Swan Panasia Co., Ltd., Hans im Glück, Astrel Games, Korea Boardgames, Monkey Time, Paper Iyagi
Designers: Klaus-Jürgen Wrede
Artists: Chris Quilliams, Doris Matthäus, Franz-Georg Stämmele, Anne Pätzke, Marcel Gröber
Mechanics: Pattern Building, Map Addition, Area Majority / Influence, Tile Placement, Enclosure
Min. Age: 7
Players: 2 - 5
Publisher: Albi, Stupor Mundi, Enigma (Bergsala Enigma), cutia.ro, Smart Ltd, SuperHeated Neurons, Nordic Games ehf, Feelindigo, Fantasmagoria, Venice Connection, Ponva d.o.o., Piatnik, Brain Games, Rio Grande Games, Midgaard Games, Möbius Games, Ventura Games, Hobby World, MINDOK, NeoTroy Games, Giochi Uniti, 999 Games, Ísöld ehf., Devir, Kaissa Chess & Games, Schmidt Spiele, Grow Jogos e Brinquedos, Z-Man Games, Bard Centrum Gier, Lautapelit.fi, Filosofia Éditions, Swan Panasia Co., Ltd., Hans im Glück, Astrel Games, Korea Boardgames, Monkey Time, Paper Iyagi
Designers: Klaus-Jürgen Wrede
Artists: Chris Quilliams, Doris Matthäus, Franz-Georg Stämmele, Anne Pätzke, Marcel Gröber
Mechanics: Pattern Building, Map Addition, Area Majority / Influence, Tile Placement, Enclosure
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Carcassonne is a tile placement game in which the players draw and place a tile with a piece of southern French landscape represented on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, et cetera. Having placed a tile, the player can then decide to place one of his/her meeples in one of the areas on it: in the city as a knight, on the road as a robber, in the cloister as a monk, or in the field as a farmer. When that area is complete that meeple scores points for its owner.
During a game of Carcassonne, players are faced with decisions like: "Is it really worth putting my last meeple there?" or "Should I use this tile to expand my city, or should I place it near my opponent instead, giving him/her a hard time to complete his/her project and score points?" Since players place only one tile and have the option to place one meeple on it, turns proceed quickly even if it is a game full of options and possibilities.
First game in the Carcassonne series.
During a game of Carcassonne, players are faced with decisions like: "Is it really worth putting my last meeple there?" or "Should I use this tile to expand my city, or should I place it near my opponent instead, giving him/her a hard time to complete his/her project and score points?" Since players place only one tile and have the option to place one meeple on it, turns proceed quickly even if it is a game full of options and possibilities.
First game in the Carcassonne series.
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ag.gameitem.lastUpdated: 2025-04-27 05:34:34.495