Tres Pas (0)
Speeltijd: 0
Min. Leeftijd: 0
Spelers: 2
Uitgever: Edition Kranich
Ontwerpers: Bill Itch
Kunstenaars: Bill Itch
Mechanismen: Grid Movement, Take That
Min. Leeftijd: 0
Spelers: 2
Uitgever: Edition Kranich
Ontwerpers: Bill Itch
Kunstenaars: Bill Itch
Mechanismen: Grid Movement, Take That
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Setting up GATES and passing through them is the goal of this easy-to-learn but difficult-to-follow game.
Changing your identity, appropriating other people's characters, building traps, as well as secretly sneaking onto and occupying other people's spaces are just some of the ways to achieve this goal.
The confusion caused by the different sizes of the pieces and the uncertainty as to how long you can call a piece "your own" adds extra tension to every minute of the duel.
You are only lucky when you have won the game. Not a move earlier.
AIM OF THE GAME:
To let your own pieces pass by building gates and thus clear other pieces from the board.
—description from the publisher (translated)
Changing your identity, appropriating other people's characters, building traps, as well as secretly sneaking onto and occupying other people's spaces are just some of the ways to achieve this goal.
The confusion caused by the different sizes of the pieces and the uncertainty as to how long you can call a piece "your own" adds extra tension to every minute of the duel.
You are only lucky when you have won the game. Not a move earlier.
AIM OF THE GAME:
To let your own pieces pass by building gates and thus clear other pieces from the board.
—description from the publisher (translated)
We hebben momenteel geen prijsgegevens voor dit spel.
Dit spel wordt momenteel niet verhandeld op de marktplaats:
Dit spel staat momenteel niet op de marktplaats. Als u het uwe wilt verkopen, voeg het dan toe aan de marktplaats.
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ag.gameitem.lastUpdated: 2025-04-21 05:04:09.099