BattleTech: Technical Readout – Prototypes (2011)

Spelafbeelding 419cd83f9663fde7019665589eda2351_thb.jpg 🔎
Speeltijd: 120
Min. Leeftijd: 14
Spelers: 2 - 6
Uitgever: Catalyst Game Labs
Ontwerpers: Geoff Swift, Joshua Franklin, Joel Steverson, Jason Hansa, Ben Rome, William J. Gauthier, Craig Reed, Herbert A. Beas II, Craig Erne, Mike Miller, John Haward, Luke "Jellico" Robertson, Nick Marsala, Daniel Isberner, Chris Wheeler, Paul Sjardijn, Ken Horner, Chris Smith
Kunstenaars: David White, Stephen Huda, Steve Walker, Chris Lewis, Anthony Scroggins, Alex Iglesias, Eric Ou, Matthew Plog, Brent Evans, Shane Hartley, Ray Arrastia, Justin Nelson, Matt Heerdt, Seth Kurbound
Mechanismen: Hexagon Grid, Role Playing, Variable Player Powers, Dice Rolling

Publisher Blurb:

The March of Progress
The Jihad is over. A new Republic has been born. In the wake of one of humanity’s greatest conflicts, the Inner Sphere, Periphery and Clans must adapt to new political and industrial realities - a new balance of power. But changes on the map are only the beginning. The Word of Blake’s war has scattered a new wave of technological progress across nearly every realm, giving rise to a new generation of combat units. Only the sheer devastation of the relentless fighting has slowed the arms race that is sure to come... but for how long?

Technical Readout: Prototypes introduces the wave of new battle armor, vehicle, ’Mech, and aerospace units that debuted in the years after the birth of the Republic of the Sphere. Featuring technologies rarely seen outside the testing fields or Solaris arenas, these new war machines provide a peek at the new age to come as mankind faces a new century.



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ag.gameitem.lastUpdated: 2025-04-25 18:38:01.832