BattleTech: Technical Readout – Prototypes (2011)

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Tempo de Jogo: 120
Idade Mín.: 14
Jogadores: 2 - 6
Editora: Catalyst Game Labs
Designers: Ben Rome, Luke "Jellico" Robertson, John Haward, Chris Smith, Paul Sjardijn, William J. Gauthier, Daniel Isberner, Joel Steverson, Joshua Franklin, Geoff Swift, Jason Hansa, Nick Marsala, Craig Reed, Herbert A. Beas II, Ken Horner, Mike Miller, Chris Wheeler, Craig Erne
Artistas: Justin Nelson, Ray Arrastia, David White, Steve Walker, Chris Lewis, Matt Heerdt, Seth Kurbound, Brent Evans, Shane Hartley, Eric Ou, Alex Iglesias, Anthony Scroggins, Stephen Huda, Matthew Plog
Mecânicas: Dice Rolling, Variable Player Powers, Role Playing, Hexagon Grid

Publisher Blurb:

The March of Progress
The Jihad is over. A new Republic has been born. In the wake of one of humanity’s greatest conflicts, the Inner Sphere, Periphery and Clans must adapt to new political and industrial realities - a new balance of power. But changes on the map are only the beginning. The Word of Blake’s war has scattered a new wave of technological progress across nearly every realm, giving rise to a new generation of combat units. Only the sheer devastation of the relentless fighting has slowed the arms race that is sure to come... but for how long?

Technical Readout: Prototypes introduces the wave of new battle armor, vehicle, ’Mech, and aerospace units that debuted in the years after the birth of the Republic of the Sphere. Featuring technologies rarely seen outside the testing fields or Solaris arenas, these new war machines provide a peek at the new age to come as mankind faces a new century.



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ag.gameitem.lastUpdated: 2025-04-25 18:38:01.832