BattleTech: Technical Readout – Prototypes (2011)

Immagine Gioco 419cd83f9663fde7019665589eda2351_thb.jpg 🔎
Tempo di Gioco: 120
Età Min.: 14
Giocatori: 2 - 6
Editore: Catalyst Game Labs
Designer: Joel Steverson, Joshua Franklin, Craig Reed, John Haward, Paul Sjardijn, Nick Marsala, Mike Miller, Chris Smith, Luke "Jellico" Robertson, Ben Rome, Ken Horner, Daniel Isberner, Chris Wheeler, Herbert A. Beas II, Craig Erne, Geoff Swift, Jason Hansa, William J. Gauthier
Artisti: Brent Evans, Matt Heerdt, Shane Hartley, Chris Lewis, Justin Nelson, Steve Walker, Ray Arrastia, Matthew Plog, Seth Kurbound, David White, Stephen Huda, Eric Ou, Alex Iglesias, Anthony Scroggins
Meccaniche: Dice Rolling, Variable Player Powers, Hexagon Grid, Role Playing

Publisher Blurb:

The March of Progress
The Jihad is over. A new Republic has been born. In the wake of one of humanity’s greatest conflicts, the Inner Sphere, Periphery and Clans must adapt to new political and industrial realities - a new balance of power. But changes on the map are only the beginning. The Word of Blake’s war has scattered a new wave of technological progress across nearly every realm, giving rise to a new generation of combat units. Only the sheer devastation of the relentless fighting has slowed the arms race that is sure to come... but for how long?

Technical Readout: Prototypes introduces the wave of new battle armor, vehicle, ’Mech, and aerospace units that debuted in the years after the birth of the Republic of the Sphere. Featuring technologies rarely seen outside the testing fields or Solaris arenas, these new war machines provide a peek at the new age to come as mankind faces a new century.



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ag.gameitem.lastUpdated: 2025-04-25 18:38:01.832