boardgame· 2006
Shogun
In Sengoku-era Japan, players act as powerful Daimyos, conquering provinces, building structures, and planning actions each round. Battles are resolved using a unique cube tower where dropped troops instantly determine the victor. The player with the most points at the end of the game wins the title of Shogun.
If you like the mechanics Area Movement, Simultaneous Action Selection, Auction / Bidding, Variable Phase Order, Action Queue, Cube Tower, Area Majority / Influence , you will enjoy this game.
This game belongs to the family Components: Map (Continental / National scale), History: Sengoku Period, Country: Japan, Components: Drop Tower, Theme: Samurai, Digital Implementations: Board Game Arena.
This game falls under the category: Medieval, Territory Building, Economic.
- Players
- 3–5
- Duration
- 90–120 min
- Age
- 12+
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