Frostpunk: The Board Game
boardgame
- Players:
- 1–4
- Time:
- 120–150 min
- Min. Age:
- 16
Dragonland
boardgame
Players tactically move their companions from volcano to volcano to collect treasures. The goal is gathering dragon eggs and gemstones. Points are awarded for individual items and complete sets. The game ends when the last dragon egg is collected.
- Players:
- 2–4
- Time:
- 45 min
- Min. Age:
- 9
The Inventors
boardgame
In this economic game, players invest in comical inventions. Moving around the board, you acquire inventions and attach random patent clips that determine payouts on the royalty track. The player with the highest combined total of cash and invention value at the end wins the game.
- Players:
- 3–4
- Time:
- 60 min
- Min. Age:
- 9
Wallenstein (Second Edition)
boardgame
- Players:
- 3–5
- Time:
- 90–120 min
- Min. Age:
- 12
Age of Dirt: A Game of Uncivilization
boardgame
- Players:
- 2–5
- Time:
- 45 min
- Min. Age:
- 14
Flick 'em Up!: Dead of Winter
boardgame
- Players:
- 1–10
- Time:
- 30–45 min
- Min. Age:
- 8
Wingspan
boardgame
- Players:
- 1–5
- Time:
- 40–70 min
- Min. Age:
- 10
Mord im Arosa
boardgame
At the hotel 'Arosa,' a shot rings out. Nobody saw anything, but everyone heard noises. Players drop wooden cubes as clues into the hotel tower and listen closely to where they land. The goal is to pin the blame on opponents while covering your own tracks, aiming to accumulate the fewest suspicious clues to win.
- Players:
- 2–6
- Time:
- 30–45 min
- Min. Age:
- 10
Shogun
boardgame
In Sengoku-era Japan, players act as powerful Daimyos, conquering provinces, building structures, and planning actions each round. Battles are resolved using a unique cube tower where dropped troops instantly determine the victor. The player with the most points at the end of the game wins the title of Shogun.
- Players:
- 3–5
- Time:
- 90–120 min
- Min. Age:
- 12
Factory 42
boardgame
- Players:
- 2–5
- Time:
- 90–120 min
- Min. Age:
- 12
Factory 42: Specialists & Golems
boardgameexpansion
- Players:
- 2–6
- Time:
- 90–150 min
- Min. Age:
- 12
Im Zeichen des Kreuzes
boardgame
A strategic game about the Crusades where players move armies through Europe to Jerusalem. Use cards for movement, plunder cities for gold, and recruit troops. A unique feature is the physical Combat Tower to resolve battles mechanically.
- Players:
- 2–5
- Time:
- 90 min
- Min. Age:
- 10
Immortals
boardgame
- Players:
- 3–5
- Time:
- 120–150 min
- Min. Age:
- 14
Okinawa: The Last Battle of World War II
boardgame
- Players:
- 1
- Time:
- 30–40 min
- Min. Age:
- 14
Prospectus
boardgame
- Players:
- 3–4
- Time:
- 120–180 min
- Min. Age:
- 8
The LOOP
boardgame
- Players:
- 1–4
- Time:
- 60 min
- Min. Age:
- 12
Tumblin' Monkeys
boardgame
In this dexterity game, players drop plastic monkeys into a clear tree supported by colored sticks. Players roll a die and remove a stick matching the rolled color, keeping any monkeys that fall. The player who collects the fewest monkeys by the end wins the game.
- Players:
- 2–4
- Time:
- 15 min
- Min. Age:
- 5
Wallenstein
boardgame
This strategy game covers the Thirty Years' War. Players control territories, conquer regions, collect taxes, develop economies, and sustain populations and armies. Certain actions may trigger expensive rebellions. The most powerful player at the end of the game wins.
- Players:
- 3–5
- Time:
- 150 min
- Min. Age:
- 12
Dragon Land
boardgame
- Players:
- 2–4
- Time:
- 30–45 min
- Min. Age:
- 9
In the Footsteps of Marie Curie
boardgame
- Players:
- 2–4
- Time:
- 20–30 min
- Min. Age:
- 10
Gemstone Caverns
boardgame
- Players:
- 2–4
- Time:
- 25–50 min
- Min. Age:
- 8
Amerigo
boardgame
- Players:
- 2–4
- Time:
- 90 min
- Min. Age:
- 10
Dead Reckoning
boardgame
- Players:
- 1–4
- Time:
- 90–150 min
- Min. Age:
- 14
Fireball Island: The Curse of Vul-Kar
boardgame
- Players:
- 2–4
- Time:
- 45–60 min
- Min. Age:
- 7