Analog Games Analog Games

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Components: Map (Continental / National scale)

Tahiti:  Clan Warfare, Polynesia 750 AD

Tahiti: Clan Warfare, Polynesia 750 AD

boardgame

A tactical strategy game about medieval conflicts in Polynesia, serving as a great filler with strong solitaire capability. An expansion adds maps, components, and optional rules.

Players:
1–4
Time:
180 min
Min. Age:
10
Genesis: Empires and Kingdoms of the Ancient Middle East

Genesis: Empires and Kingdoms of the Ancient Middle East

boardgame

Players:
1–5
Time:
450–600 min
Min. Age:
12
1714: The Case of the Catalans

1714: The Case of the Catalans

boardgame

Players:
2–5
Time:
120 min
Min. Age:
12
Olympos

Olympos

boardgame

Players:
2–5
Time:
45–90 min
Min. Age:
10
Alexandros

Alexandros

boardgame

Alexandros is a wargame about Alexander the Great's campaigns from 334-323 B.C. One player commands Macedonians, the other Persians, fighting over provinces in quarterly turns. Combat can be resolved tactically on a separate display, followed by city sieges depending on surviving units.

Players:
2
Time:
240 min
Min. Age:
12
Lincoln

Lincoln

boardgame

Players:
2
Time:
90–120 min
Min. Age:
14
Dorahuto Sengoku Daimyou (ドラフト戦国大名)

Dorahuto Sengoku Daimyou (ドラフト戦国大名)

boardgame

Players:
3–4
Time:
80–120 min
Min. Age:
12
War of the Worlds: The New Wave

War of the Worlds: The New Wave

boardgame

"War of the Worlds: The New Wave" is an asymmetrical 2-player deck-building game set years after H.G. Wells' classic story. Aliens invade Britain again via a giant spaceship. One player commands the Martians aiming to annihilate the population, while the other leads UK defense units to damage the alien army. The game features distinct decks, miniatures, tokens, and a main game board.

Players:
2
Time:
30–60 min
Min. Age:
12
Lee's Invincibles: Gettysburg Campaign of 1863

Lee's Invincibles: Gettysburg Campaign of 1863

boardgame

Players:
2
Time:
60–120 min
Min. Age:
13
Lords of Alban

Lords of Alban

boardgame

In this board game, players build a civilization, cultivate land, and fight for dominance. The objective is to win elections and become king twice in a row to secure ultimate victory over opponents.

Players:
2–4
Time:
180 min
Min. Age:
12
The Longest Day in Sengoku

The Longest Day in Sengoku

boardgameexpansion

Players:
1–2
Time:
120 min
Min. Age:
14
Camlyn's Destiny

Camlyn's Destiny

boardgame

Camlyn's Destiny is a board game for 2-4 players by Caleb Ferling and Scott Holgate. Players fight for control in Camlyn by balancing their economy, forming and breaking alliances, and waging war within their realms.

Players:
2–4
Time:
180 min
Min. Age:
12
Diadochoi: A Divided Uncompleted Empire

Diadochoi: A Divided Uncompleted Empire

boardgame

The board game covers the conflicts among Alexander the Great's generals after his death. The map spans from Macedonia to the Caspian Sea. Units include infantry, elephants, and ships. The game covers the years 315 to 300 BC through seasonal turns.

Players:
1–2
Time:
360 min
Min. Age:
14
The Civil War 1861-1865

The Civil War 1861-1865

boardgame

This complex board game on the American Civil War covers land and naval warfare from East to West. Players manage troops, armies, and supplies using command points, theater priorities, and historical leaders. Victory points are awarded for cities.

Players:
1–2
Time:
120–1200 min
Min. Age:
12
Okehazama 1560

Okehazama 1560

boardgame

"Okehazama 1560" is a wargame simulating a historical Japanese battle, featuring 100 pieces, a map, and 7 pages of rules. Each turn represents one hour, with units of 200 to 1,400 soldiers. Designed for one or two players, a typical game session lasts approximately three hours.

Players:
1–2
Time:
180 min
Min. Age:
0
Imperial Glory

Imperial Glory

boardgame

Players:
1
Time:
180–240 min
Min. Age:
10
Aura Poku

Aura Poku

boardgame

After exile, you lead your tribe to a new village across three rivers. Pay gold to cross or take long routes, cooperating with others to share costs. The game is won by the player who secures the best huts in the new village while retaining the most gold.

Players:
3–6
Time:
60 min
Min. Age:
8
Sword of Rome: Conquest of Italy, 362-272 BC

Sword of Rome: Conquest of Italy, 362-272 BC

boardgame

The Sword of Rome is a card-driven wargame for up to four players by GMT Games. It simulates the conflicts in Italy and Sicily during the 4th and 3rd centuries BC. The system utilizes event-driven cards and point-to-point maneuvering mechanisms.

Players:
2–5
Time:
360 min
Min. Age:
12
Swords & Sails

Swords & Sails

boardgame

Players:
2–7
Time:
90–240 min
Min. Age:
10
Seven Grievances: The Rise of Manchuria

Seven Grievances: The Rise of Manchuria

boardgame

Players:
2–3
Time:
90–180 min
Min. Age:
12
The Moscow Campaign: Strike and Counterstrike Russia, 1941

The Moscow Campaign: Strike and Counterstrike Russia, 1941

boardgame

The Moscow Campaign is an SPI strategy game about the 1941 German drive on Moscow and the Soviet counteroffensive. Each hex represents 6 miles and a turn is three days. Featuring 24 scenarios, historical weather changes, and supply mechanics, it delivers deep tactical wargaming.

Players:
2
Time:
120 min
Min. Age:
12
Ante Portas

Ante Portas

boardgame

Players:
2
Time:
15–40 min
Min. Age:
12
Castle Toppe

Castle Toppe

boardgame

Players:
2–4
Time:
90 min
Min. Age:
10
Templars' Journey

Templars' Journey

boardgame

Players:
3–5
Time:
60 min
Min. Age:
8