boardgame· 2006
Shogun
In Sengoku-era Japan, players act as powerful Daimyos, conquering provinces, building structures, and planning actions each round. Battles are resolved using a unique cube tower where dropped troops instantly determine the victor. The player with the most points at the end of the game wins the title of Shogun.
If you like the mechanics Variable Phase Order, Area Movement, Action Queue, Simultaneous Action Selection, Cube Tower, Area Majority / Influence, Auction / Bidding , you will enjoy this game.
This game belongs to the family Country: Japan, Theme: Samurai, Digital Implementations: Board Game Arena, History: Sengoku Period, Components: Map (Continental / National scale), Components: Drop Tower.
This game falls under the category: Territory Building, Economic, Medieval.
- Players
- 3–5
- Duration
- 90–120 min
- Age
- 12+
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