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boardgame· 2003

YINSH

In YINSH, players move rings, leaving markers that flip when jumped. Form a row of five markers of your color to remove one ring. The first player to remove three rings wins. Each completed row brings victory closer, but reduces your available movement options strategically.

YINSH
Players
2
Duration
30–60 min
Age
9+

Alternative names

YINSH 인쉬

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