boardgame· 2003
YINSH
In YINSH, players move rings, leaving markers that flip when jumped. Form a row of five markers of your color to remove one ring. The first player to remove three rings wins. Each completed row brings victory closer, but reduces your available movement options strategically.
If you like the mechanics Pattern Building, Catch the Leader, Grid Movement , you will enjoy this game.
This game belongs to the family Series: GIPF Project, Digital Implementations: BoardSpace, Category: n in a row, Category: Combinatorial, Digital Implementations: BrettspielWelt, Players: Two-Player Only Games, Digital Implementations: Boiteajeux, Misc: Mensa Select, Digital Implementations: Board Game Arena.
This game falls under the category: Abstract Strategy.
- Players
- 2
- Duration
- 30–60 min
- Age
- 9+
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