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Series: GIPF Project

GIPF Project Set 2

GIPF Project Set 2

boardgameexpansion

This expansion set for the GIPF project includes six potentials each for DVONN and ZÈRTZ, plus twelve ZÈRTZ rings. It integrates DVONN and ZÈRTZ into the main GIPF game and extends the ZÈRTZ board.

Players:
2
Time:
120 min
Min. Age:
9
GIPF Project Set 1

GIPF Project Set 1

boardgameexpansion

This expansion for GIPF adds six TAMSK potentials per player to the game. These components introduce new tactical options and can grant players an extra move during their turn, significantly altering gameplay strategies.

Players:
2
Time:
120 min
Min. Age:
9
PÜNCT

PÜNCT

boardgame

PÜNCT is an abstract connection game from the GIPF project. The goal is to connect two opposite sides of the board. A player's turn consists of either introducing a new piece or moving one already on the board.

Players:
2
Time:
30 min
Min. Age:
10
GIPF

GIPF

boardgame

GIPF is a strategic two-player game. Players take turns placing pieces to form four-in-a-row lines, removing them and capturing opponent pieces. The objective is to form successive rows until the opponent runs out of pieces to play.

Players:
2
Time:
30–60 min
Min. Age:
9
DVONN

DVONN

boardgame

DVONN is a strategic board game for two players from the GIPF project. Players place red DVONN pieces and their own pieces on a hexagonal board. By stacking and moving towers, they aim to control the tallest stacks while removing any pieces that lose connection to the red ones.

Players:
2
Time:
30 min
Min. Age:
9
TZAAR

TZAAR

boardgame

Players:
2
Time:
30–60 min
Min. Age:
13
TAMSK

TAMSK

boardgame

In this strategic board game, players move hourglasses across a hexagonal board, flipping them in the process. The goal is to block your opponent or run them out of sand, leaving them with no legal moves available to continue playing.

Players:
2
Time:
20 min
Min. Age:
8
ZÈRTZ

ZÈRTZ

boardgame

Zèrtz is the third game in the GIPF Project. Players collect colored balls by jumping over them on a hex board, similar to checkers. On their turn, players also place a ball and remove an edge space, causing the playing area to steadily shrink.

Players:
2
Time:
30–60 min
Min. Age:
9
GIPF Project Set 3

GIPF Project Set 3

boardgameexpansion

GIPF Set 3 includes three expansions for Kris Burm's GIPF project. It offers YINSH and PÜNCT potentials plus extra basic pieces for experienced players to play the ultimate variant combining all elements.

Players:
2
Time:
30 min
Min. Age:
10
MATRX GIPF

MATRX GIPF

boardgame

Players:
2
Time:
30–60 min
Min. Age:
13
LYNGK

LYNGK

boardgame

Players:
2
Time:
30–60 min
Min. Age:
13
GIPF: Das TAMSK-Potential

GIPF: Das TAMSK-Potential

boardgameexpansion

Players:
2
Time:
–
Min. Age:
0
YINSH

YINSH

boardgame

In YINSH, players move rings, leaving markers that flip when jumped. Form a row of five markers of your color to remove one ring. The first player to remove three rings wins. Each completed row brings victory closer, but reduces your available movement options strategically.

Players:
2
Time:
30–60 min
Min. Age:
9