Fight in the Skies (1966)
Tempo de Jogo: 120
Idade Mín.: 12
Jogadores: 2 - 52
Editora: Tactical Studies Rules (TSR), Guidon Games, (Self-Published)
Designers: Mike Carr
Artistas: Desconhecido
Mecânicas: Team-Based Game, Grid Movement, Simulation, Critical Hits and Failures, Dice Rolling, Variable Set-up, Paper-and-Pencil, Scenario / Mission / Campaign Game, Role Playing, Square Grid
Idade Mín.: 12
Jogadores: 2 - 52
Editora: Tactical Studies Rules (TSR), Guidon Games, (Self-Published)
Designers: Mike Carr
Artistas: Desconhecido
Mecânicas: Team-Based Game, Grid Movement, Simulation, Critical Hits and Failures, Dice Rolling, Variable Set-up, Paper-and-Pencil, Scenario / Mission / Campaign Game, Role Playing, Square Grid
Mostrar Descrição Mostrar Comentários Tendência de Preço
This is a simulation game designed to re-create the essence of World War I aerial combat in the last two years of the war. All of the major aircraft types of that time are included. Use of maneuver cards, covering the aerobatic possibilities of the era, as well as dice and charts, for probability resolution, make for realistic dogfight challenges.
The game has an active club, The Fight in Skies Society, which hosts one or two weekends of play in the Midwest each year and publishes The Aerodrome two to four times each year.
Later updated and released by TSR as Dawn Patrol.
Expanded by:
Zeppelin (Self-published)
Re-implemented by:
Dawn Patrol
The game has an active club, The Fight in Skies Society, which hosts one or two weekends of play in the Midwest each year and publishes The Aerodrome two to four times each year.
Later updated and released by TSR as Dawn Patrol.
Expanded by:
Zeppelin (Self-published)
Re-implemented by:
Dawn Patrol
Atualmente não temos dados de preço para este jogo.
Este jogo não está sendo negociado no mercado atualmente:
Este jogo não está listado no mercado atualmente. Se você quer vender o seu, adicione-o ao mercado.
Mercado
Jogos Relacionados
ag.gameitem.lastUpdated: 2025-04-27 06:24:56.262