Fight in the Skies (1966)

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Czas gry: 120
Min. wiek: 12
Gracze: 2 - 52
Wydawca: (Self-Published), Guidon Games, Tactical Studies Rules (TSR)
Projektanci: Mike Carr
Artyści: Nieznany
Mechaniki: Variable Set-up, Paper-and-Pencil, Team-Based Game, Grid Movement, Dice Rolling, Simulation, Role Playing, Square Grid, Scenario / Mission / Campaign Game, Critical Hits and Failures

This is a simulation game designed to re-create the essence of World War I aerial combat in the last two years of the war. All of the major aircraft types of that time are included. Use of maneuver cards, covering the aerobatic possibilities of the era, as well as dice and charts, for probability resolution, make for realistic dogfight challenges.

The game has an active club, The Fight in Skies Society, which hosts one or two weekends of play in the Midwest each year and publishes The Aerodrome two to four times each year.

Later updated and released by TSR as Dawn Patrol.

Expanded by:

Zeppelin (Self-published)


Re-implemented by:

Dawn Patrol




Obecnie nie mamy danych cenowych dla tej gry.
Ta gra nie jest obecnie handlowana na rynku:
Ta gra nie jest obecnie wystawiona na rynku. Jeśli chcesz sprzedać swoją, dodaj ją do rynku. Rynek

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ag.gameitem.lastUpdated: 2025-04-27 06:24:56.262