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boardgame· 1972

Rules for the Conduction of Colonial Period Skirmish Wargames in Miniature 1850 to 1900

This tabletop wargame rulebook for colonial conflicts offers fast-paced, tactical combat. Players control individual figures and meticulously plot every action. It covers engagements globally from Africa to Asia, but requires percentile dice.

Rules for the Conduction of Colonial Period Skirmish Wargames in Miniature 1850 to 1900
Players
2–8
Duration
–
Age
12+

Alternative names

Colonial Period: Eighteen Fifty to Nineteen Hundred Rules for the Conduction of Colonial Period Skirmish Wargames in Miniature 1850 to 1900

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