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History: Boer Wars

BelloLudi Rifles: Skirmish Game 1860-1914

BelloLudi Rifles: Skirmish Game 1860-1914

boardgame

Players:
2–40
Time:
120–180 min
Min. Age:
0
Redvers' Reverse: The Battle of Colenso, 1899

Redvers' Reverse: The Battle of Colenso, 1899

boardgame

Redvers Reverse is a solitaire game about the British attempt to cross the Thukela River against entrenched Boers on December 15, 1899. The player commands British forces at battalion level, facing historical command and control challenges.

Players:
1
Time:
60–240 min
Min. Age:
12
Dominion of the Spear and Bayonet: Fight Battles of the Colonial Era – Solo Game

Dominion of the Spear and Bayonet: Fight Battles of the Colonial Era – Solo Game

boardgame

Players:
1
Time:
10 min
Min. Age:
12
Bittereinder: The Second Anglo-Boer War, 1899-1902

Bittereinder: The Second Anglo-Boer War, 1899-1902

boardgame

Bittereinder is a two-player strategy game simulating the 2nd Anglo-Boer War from 1899 to 1902. It covers the historical conflict between the British Empire and the Boer republics over an estimated playing time of eight hours.

Players:
2
Time:
480 min
Min. Age:
12
Um die Kopje

Um die Kopje

boardgame

Players:
2
Time:
–
Min. Age:
0
Battles for Empire 1870-1914

Battles for Empire 1870-1914

boardgame

Battles for Empire 1870-1902 is a miniature ruleset for British imperial warfare. Players command British forces or opponents like Zulus and Boers. The system features accessible rules, an integrated morale and movement system, and four historical scenarios.

Players:
2
Time:
180 min
Min. Age:
12
Ingogo 1881

Ingogo 1881

boardgameexpansion

Players:
1–2
Time:
60 min
Min. Age:
12
Rules for the Conduction of Colonial Period Skirmish Wargames in Miniature 1850 to 1900

Rules for the Conduction of Colonial Period Skirmish Wargames in Miniature 1850 to 1900

boardgame

This tabletop wargame rulebook for colonial conflicts offers fast-paced, tactical combat. Players control individual figures and meticulously plot every action. It covers engagements globally from Africa to Asia, but requires percentile dice.

Players:
2–8
Time:
–
Min. Age:
12
War Games Through the Ages: Vol.4 1861-1945

War Games Through the Ages: Vol.4 1861-1945

boardgame

Players:
2
Time:
180–360 min
Min. Age:
12
Boer War

Boer War

boardgame

Players:
2
Time:
–
Min. Age:
0
Hill of Doves: The First Anglo-Boer War

Hill of Doves: The First Anglo-Boer War

boardgame

Players:
1
Time:
180 min
Min. Age:
13
The Great Boer War Board Game

The Great Boer War Board Game

boardgame

This historical wargame covers the Second Boer War starting October 1899. Using a hex map, pre-cut counters, and dice, players command British forces or Boer commandos. The asymmetric game features an innovative flag-based movement system and offers various victory conditions over up to thirty-six turns.

Players:
1–2
Time:
120 min
Min. Age:
12
Piquet: Din of Battle – Colonial Warfare 1845-1914 2nd Edition

Piquet: Din of Battle – Colonial Warfare 1845-1914 2nd Edition

boardgameexpansion

Din of Battle is an expansion for Piquet. The wargame focuses on the 19th-century conflicts between European colonial powers and indigenous peoples. It highlights the bravery and historical clashes of this era in remote lands.

Players:
2–6
Time:
90 min
Min. Age:
12
Failure on the Tugela

Failure on the Tugela

boardgame

Players:
1
Time:
–
Min. Age:
0
Rampant Colonialism!

Rampant Colonialism!

boardgame

Rampant Colonialism! is a fast-paced tabletop wargame for historical and fictional late 19th and early 20th-century conflicts. It supports multiple figure scales, uses ten-sided dice, and covers engagements from the French and Indian Wars through World War I.

Players:
2–8
Time:
–
Min. Age:
12
The Sword and the Flame

The Sword and the Flame

boardgame

The Sword and the Flame is a classic miniature wargaming ruleset for British Empire battles across six colonial eras. This semi-skirmish game uses individually based figures fighting in units, alongside dice, tape measures, and playing cards to drive variable mechanics.

Players:
2–4
Time:
60 min
Min. Age:
12
Zulu: Rules for Miniatures

Zulu: Rules for Miniatures

boardgame

Players:
2–12
Time:
60–90 min
Min. Age:
13
Reckless Daring: Brigade Level Minatures Rules for the Colonial Age 1870-1910

Reckless Daring: Brigade Level Minatures Rules for the Colonial Age 1870-1910

boardgame

Players:
2–6
Time:
–
Min. Age:
12
Boer War: The Struggle for South Africa – 1899-1902

Boer War: The Struggle for South Africa – 1899-1902

boardgame

Boer War: The Struggle for South Africa is an operational simulation of the Second Boer War from 1899 to 1902. The low unit density requires key-point defense strategies and the crucial protection of vulnerable supply lines.

Players:
2
Time:
180 min
Min. Age:
12
By Jingo! Wargame Rules for the Second Anglo-Boer War

By Jingo! Wargame Rules for the Second Anglo-Boer War

boardgame

Players:
2
Time:
180 min
Min. Age:
0
Zulu: Rules for Miniatures

Zulu: Rules for Miniatures

boardgame

Players:
2–12
Time:
60–90 min
Min. Age:
13
Eendracht Maakt Macht

Eendracht Maakt Macht

boardgame

Players:
2–4
Time:
90–180 min
Min. Age:
12
Ever-Victorious Armies: Fast Play Rules Nineteenth Century Warfare, c. 1790 to c. 1885

Ever-Victorious Armies: Fast Play Rules Nineteenth Century Warfare, c. 1790 to c. 1885

boardgame

Players:
2
Time:
120 min
Min. Age:
12
The Transvaal Ablaze: A Solitaire Game of the Boer Wars in South Africa

The Transvaal Ablaze: A Solitaire Game of the Boer Wars in South Africa

boardgame

Players:
1
Time:
30 min
Min. Age:
10