BelloLudi Rifles: Skirmish Game 1860-1914
boardgame
- Players:
- 2–40
- Time:
- 120–180 min
- Min. Age:
- 0
Redvers' Reverse: The Battle of Colenso, 1899
boardgame
Redvers Reverse is a solitaire game about the British attempt to cross the Thukela River against entrenched Boers on December 15, 1899. The player commands British forces at battalion level, facing historical command and control challenges.
- Players:
- 1
- Time:
- 60–240 min
- Min. Age:
- 12
Dominion of the Spear and Bayonet: Fight Battles of the Colonial Era – Solo Game
boardgame
- Players:
- 1
- Time:
- 10 min
- Min. Age:
- 12
Bittereinder: The Second Anglo-Boer War, 1899-1902
boardgame
Bittereinder is a two-player strategy game simulating the 2nd Anglo-Boer War from 1899 to 1902. It covers the historical conflict between the British Empire and the Boer republics over an estimated playing time of eight hours.
- Players:
- 2
- Time:
- 480 min
- Min. Age:
- 12
Um die Kopje
boardgame
- Players:
- 2
- Time:
- –
- Min. Age:
- 0
Battles for Empire 1870-1914
boardgame
Battles for Empire 1870-1902 is a miniature ruleset for British imperial warfare. Players command British forces or opponents like Zulus and Boers. The system features accessible rules, an integrated morale and movement system, and four historical scenarios.
- Players:
- 2
- Time:
- 180 min
- Min. Age:
- 12
Ingogo 1881
boardgameexpansion
- Players:
- 1–2
- Time:
- 60 min
- Min. Age:
- 12
Rules for the Conduction of Colonial Period Skirmish Wargames in Miniature 1850 to 1900
boardgame
This tabletop wargame rulebook for colonial conflicts offers fast-paced, tactical combat. Players control individual figures and meticulously plot every action. It covers engagements globally from Africa to Asia, but requires percentile dice.
- Players:
- 2–8
- Time:
- –
- Min. Age:
- 12
War Games Through the Ages: Vol.4 1861-1945
boardgame
- Players:
- 2
- Time:
- 180–360 min
- Min. Age:
- 12
Boer War
boardgame
- Players:
- 2
- Time:
- –
- Min. Age:
- 0
Hill of Doves: The First Anglo-Boer War
boardgame
- Players:
- 1
- Time:
- 180 min
- Min. Age:
- 13
The Great Boer War Board Game
boardgame
This historical wargame covers the Second Boer War starting October 1899. Using a hex map, pre-cut counters, and dice, players command British forces or Boer commandos. The asymmetric game features an innovative flag-based movement system and offers various victory conditions over up to thirty-six turns.
- Players:
- 1–2
- Time:
- 120 min
- Min. Age:
- 12
Piquet: Din of Battle – Colonial Warfare 1845-1914 2nd Edition
boardgameexpansion
Din of Battle is an expansion for Piquet. The wargame focuses on the 19th-century conflicts between European colonial powers and indigenous peoples. It highlights the bravery and historical clashes of this era in remote lands.
- Players:
- 2–6
- Time:
- 90 min
- Min. Age:
- 12
Failure on the Tugela
boardgame
- Players:
- 1
- Time:
- –
- Min. Age:
- 0
Rampant Colonialism!
boardgame
Rampant Colonialism! is a fast-paced tabletop wargame for historical and fictional late 19th and early 20th-century conflicts. It supports multiple figure scales, uses ten-sided dice, and covers engagements from the French and Indian Wars through World War I.
- Players:
- 2–8
- Time:
- –
- Min. Age:
- 12
The Sword and the Flame
boardgame
The Sword and the Flame is a classic miniature wargaming ruleset for British Empire battles across six colonial eras. This semi-skirmish game uses individually based figures fighting in units, alongside dice, tape measures, and playing cards to drive variable mechanics.
- Players:
- 2–4
- Time:
- 60 min
- Min. Age:
- 12
Zulu: Rules for Miniatures
boardgame
- Players:
- 2–12
- Time:
- 60–90 min
- Min. Age:
- 13
Reckless Daring: Brigade Level Minatures Rules for the Colonial Age 1870-1910
boardgame
- Players:
- 2–6
- Time:
- –
- Min. Age:
- 12
Boer War: The Struggle for South Africa – 1899-1902
boardgame
Boer War: The Struggle for South Africa is an operational simulation of the Second Boer War from 1899 to 1902. The low unit density requires key-point defense strategies and the crucial protection of vulnerable supply lines.
- Players:
- 2
- Time:
- 180 min
- Min. Age:
- 12
By Jingo! Wargame Rules for the Second Anglo-Boer War
boardgame
- Players:
- 2
- Time:
- 180 min
- Min. Age:
- 0
Zulu: Rules for Miniatures
boardgame
- Players:
- 2–12
- Time:
- 60–90 min
- Min. Age:
- 13
Eendracht Maakt Macht
boardgame
- Players:
- 2–4
- Time:
- 90–180 min
- Min. Age:
- 12
Ever-Victorious Armies: Fast Play Rules Nineteenth Century Warfare, c. 1790 to c. 1885
boardgame
- Players:
- 2
- Time:
- 120 min
- Min. Age:
- 12
The Transvaal Ablaze: A Solitaire Game of the Boer Wars in South Africa
boardgame
- Players:
- 1
- Time:
- 30 min
- Min. Age:
- 10