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History: Anglo-Zulu War

Zulu: Rules for Miniatures

Zulu: Rules for Miniatures

boardgame

Players:
2–12
Time:
60–90 min
Min. Age:
13
Victoria Cross II: Battle of Isandlwana & Rorke's Drift

Victoria Cross II: Battle of Isandlwana & Rorke's Drift

boardgame

Victoria Cross II reprints the classic game featuring the battles of Rorke's Drift and Isandlwana. One player defends as the British against the onslaught, while the other commands the Zulu forces. This edition includes updated components and rules.

Players:
1–2
Time:
120 min
Min. Age:
12
Micro Colonial: Rorke's Drift

Micro Colonial: Rorke's Drift

boardgameexpansion

Players:
2
Time:
120 min
Min. Age:
0
Bajo el Sol de África: El Libro de los Ejércitos

Bajo el Sol de África: El Libro de los Ejércitos

boardgameexpansion

Players:
2–10
Time:
120 min
Min. Age:
0
The 1879 Zulu War and Boer Zulu Conflict

The 1879 Zulu War and Boer Zulu Conflict

boardgame

These are miniatures wargaming rules for the 1879 Zulu War and Boer-Zulu conflicts, supporting 25mm, 15mm, or 5mm scales. Each figure represents 15 men. The book also includes guidelines for managing campaigns and features the British order of battle.

Players:
2
Time:
–
Min. Age:
12
Washing the Spears: Rules for Wargaming Battles from the Zulu Wars 1879

Washing the Spears: Rules for Wargaming Battles from the Zulu Wars 1879

boardgame

Players:
2–4
Time:
120–180 min
Min. Age:
12
Horns of the Buffalo

Horns of the Buffalo

boardgame

Players:
1–2
Time:
30–60 min
Min. Age:
12
Zulu: Isandhlwana

Zulu: Isandhlwana

boardgame

The board game focuses on the historic Battle of Isandhlwana on January 22, 1879. The British colonial army suffered its greatest defeat against the Zulus, resulting in nearly a thousand soldier casualties.

Players:
2
Time:
120 min
Min. Age:
12
ASSEGAIS AND BAYONETS: A Solitaire Game of the Zulu War of 1879.

ASSEGAIS AND BAYONETS: A Solitaire Game of the Zulu War of 1879.

boardgame

Players:
1
Time:
30–120 min
Min. Age:
12
They Fell Like Stones: Isandlwana

They Fell Like Stones: Isandlwana

boardgame

Players:
1
Time:
90–120 min
Min. Age:
12
Piquet: Din of Battle – Colonial Warfare 1845-1914 2nd Edition

Piquet: Din of Battle – Colonial Warfare 1845-1914 2nd Edition

boardgameexpansion

Din of Battle is an expansion for Piquet. The wargame focuses on the 19th-century conflicts between European colonial powers and indigenous peoples. It highlights the bravery and historical clashes of this era in remote lands.

Players:
2–6
Time:
90 min
Min. Age:
12
Soldiers of the Queen: Wargame Rules, 1879-1900

Soldiers of the Queen: Wargame Rules, 1879-1900

boardgame

This board game is based on extensive historical research into colonial battles from 1879 to 1900 and the Great Boer Trek. Following over a year of playtesting, the rules successfully combine a high degree of realism with simple mechanics to deliver a fast, accessible, and enjoyable gameplay experience.

Players:
2
Time:
–
Min. Age:
12
Rorke's Drift: Men of Harlech

Rorke's Drift: Men of Harlech

boardgame

Players:
1–5
Time:
30 min
Min. Age:
14
The Show of Pride: The Anglo-Zulu War

The Show of Pride: The Anglo-Zulu War

boardgame

Players:
2
Time:
–
Min. Age:
0
Fields of Honor

Fields of Honor

boardgame

Fields of Honor is a miniatures rulebook for 19th-century warfare from 1843 to 1902. The 120-page book includes army lists, weapon data for 21 conflicts, five historical scenarios, and covers five different unit scales.

Players:
2–10
Time:
–
Min. Age:
12
Zulu!

Zulu!

boardgame

Zulu! simulates the famous defense of Rorke's Drift, alongside scenarios for Isandlwana and Kambula. The board game discards traditional grids and combat ratings, utilizing a unique system to highlight British firepower and the overwhelming numerical superiority of the Zulu forces.

Players:
2
Time:
90 min
Min. Age:
12
Zulu Skirmish

Zulu Skirmish

boardgame

Players:
2–8
Time:
90–180 min
Min. Age:
14
In the Heart of Africa: Age of Imperialism – Wargames Rules for Darkest Africa 1860-1899

In the Heart of Africa: Age of Imperialism – Wargames Rules for Darkest Africa 1860-1899

boardgame

Tabletop wargame rules for the era of exploration and imperial conquest in tropical Africa from 1860 to 1899. Designed for fast-paced play, the rules cover the classic region stretching between the Zambezi River and the Sahara.

Players:
2
Time:
–
Min. Age:
12
Micro Colonial

Micro Colonial

boardgame

This tabletop game from the Micro Warfare Series simulates late colonial battles, focusing on the Zulu War. A British force fights large native armies. It uses cardstock counters directly on the table instead of a mapboard.

Players:
2
Time:
120 min
Min. Age:
0
Defence of Rorke's Drift

Defence of Rorke's Drift

boardgame

Players:
1–2
Time:
5 min
Min. Age:
10
Ever-Victorious Armies: Fast Play Rules Nineteenth Century Warfare, c. 1790 to c. 1885

Ever-Victorious Armies: Fast Play Rules Nineteenth Century Warfare, c. 1790 to c. 1885

boardgame

Players:
2
Time:
120 min
Min. Age:
12
When Empires Clash!

When Empires Clash!

boardgame

Players:
2
Time:
–
Min. Age:
12
Soldiers of the Queen: Battles at Isandhlwana and Omdurman

Soldiers of the Queen: Battles at Isandhlwana and Omdurman

boardgame

Soldiers of the Queen includes two colonial-era historical conflict simulations: Isandhlwana 1879 and Omdurman 1898. Originally from Strategy & Tactics, the system uses a double-sided map, 200 counters, and scenario-specific victory conditions.

Players:
2
Time:
240 min
Min. Age:
12
The Gatling's Jammed: Wargaming Colonial Warfare in the 19th Century

The Gatling's Jammed: Wargaming Colonial Warfare in the 19th Century

boardgame

Players:
2
Time:
–
Min. Age:
12