boardgame· 2001
Breakthrough
Breakthrough, designed by Dan Troyka in 2000, is an abstract strategy game for two players. The objective is to be the first to advance one of your pieces to the opposite side of the board. Following a size adjustment, it won the 2001 design competition.
If you like the mechanics Square Grid, Point to Point Movement , you will enjoy this game.
This game belongs to the family Digital Implementations: igGameCenter, Category: Combinatorial, Digital Implementations: Abstract Play, Digital Implementations: Little Golem, Digital Implementations: Ai Ai, Digital Implementations: Super Duper Games, Digital Implementations: MindSports, Players: Two-Player Only Games, Components: 8 x 8 Grids, Digital Implementations: PlayStrategy.
This game falls under the category: Abstract Strategy.
- Players
- 2
- Duration
- 10 min
- Age
- 8+
Alternative names
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- No offers.
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