Rush
boardgame
Rush is a territory game played with Go equipment. Players take turns placing stones. If a placement creates multiple same-color connections, the player must continue placing stones. The objective is to hold the majority when the board is full.
- Players:
- 0
- Time:
- –
- Min. Age:
- 10
Depth Charge
boardgame
This deduction game won a design contest in 2005. Two teams, Red and Black, conduct naval exercises on a lake and must locate opposing mines using sonar. It requires only standard gaming materials and printed rules.
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 10
Motala Strom
boardgame
Motala Strom is an abstract strategy game played on a linear board with only nine spaces. The goal is to capture all opposing pieces or move your final piece into your home base.
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 8
Hyle
boardgame
Hyle is an abstract strategy game for two players on a 5x5 grid. One player acts as Chaos, randomly placing colored disks, while the other plays as Order, moving disks to form color palindromes and score points.
- Players:
- 2
- Time:
- 45 min
- Min. Age:
- 10
Terratain
boardgame
Terra is an abstract strategy game for two or more players involving the placement of tiles like cities and armies following specific rules. Once the board is full, scores are calculated based on various patterns. The player with the most points wins the game.
- Players:
- 2–6
- Time:
- 30 min
- Min. Age:
- 8
Oust
boardgame
Oust is a two-player abstract strategy game played with stones on a hex or Go grid. Players form larger groups by connecting stones, provided the new group out-sizes adjacent enemy groups. Captured enemy groups are removed and grant an extra turn. Eliminating all opponent stones secures victory.
- Players:
- 2
- Time:
- 45 min
- Min. Age:
- 0
Accasta
boardgame
Accasta is an abstract strategy game on a hexagonal board. Two players deploy pieces, aiming to reach the opponent's zone with three of them. The game features stacking mechanics with a strict limit of three pieces per stack.
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 8
Inchworm
boardgame
Inchworm uniquely combines mechanisms like piece placement, Mancala-like sowing, stacking, and capturing pieces by surrounding them. The board game offers deep strategy and a fair handicap system to balance skill differences.
- Players:
- 2
- Time:
- 20 min
- Min. Age:
- 10
Subdivision
boardgame
- Players:
- 2–4
- Time:
- 20 min
- Min. Age:
- 0
Volcano
boardgame
Volcano is a tactical puzzle game using Looney Pyramids. Players move caps on volcanoes, trigger lava flows, and capture pieces. The goal is to score the most points and end the game strategically before opponents can steal the lead.
- Players:
- 1–6
- Time:
- 30 min
- Min. Age:
- 0
Generatorb
boardgame
Generatorb is a two-player abstract strategy game played on a tilted 8x8 grid. Players use stackable disk pieces called Orbs. The objective is to navigate one of your own pieces into the opponent's generator square.
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 10
Branches and Twigs and Thorns
boardgame
Branches and Twigs and Thorns is an abstract strategy game for two to four players played on a chessboard using Icehouse pieces and tokens. It is turn-based and entirely luck-free. Players aim to build chains of their own color.
- Players:
- 2–6
- Time:
- 15 min
- Min. Age:
- 0
Abande
boardgame
Abande is an abstract strategy game where players take turns placing or moving pieces to form stacks and capture opponents. Pieces must remain connected. Once all pieces are placed and both pass, the player with the highest score from pieces and stacks wins the game on various boards.
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 8
Fanorona
boardgame
Fanorona is a traditional abstract strategy game for two players from Madagascar, played on a grid board. Players capture enemy pieces through approaching or withdrawing moves, and capturing is compulsory. The dense starting board creates complex tactical gameplay.
- Players:
- 2
- Time:
- 20 min
- Min. Age:
- 7
Quadrature
boardgame
A strategic board game played on an 11x11 grid. Players form rectangles using three of their own pieces and one opponent's piece. Completing this shape successfully converts the captured piece.
- Players:
- 2
- Time:
- 45 min
- Min. Age:
- 14
Martian Chess
boardgame
Martian Chess is a turn-based strategy game for 2 to 4 players played on a chessboard using Icehouse pyramids. Piece ownership depends on board position, and the game is won by scoring points rather than checkmate.
- Players:
- 2–4
- Time:
- 20 min
- Min. Age:
- 8
Cephalopod
boardgame
Cephalopod is a chance-free dice game where dice serve as playing pieces. The goal is to fill a board with your dice. A capturing mechanic keeps the board in constant flux. The game ends when the board is completely filled. Draws are not possible in this abstract game.
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 8
Froggy Bottom
boardgame
In this frog-themed racing game using a standard piecepack, players try to be the first to visit all five lily pads of their color and return to their start. Reached pads are flipped over to win.
- Players:
- 2
- Time:
- 10 min
- Min. Age:
- 8
Dugi
boardgame
Dugi is an abstract circular board game for two players with twelve pieces each. The goal is to capture opponent pieces by surrounding them until only two remain or no legal moves are left.
- Players:
- 2–4
- Time:
- 30 min
- Min. Age:
- 10
Qyshinsu: Mystery of the Way
boardgame
- Players:
- 2
- Time:
- 15 min
- Min. Age:
- 0
Jostle
boardgame
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 12
India
boardgame
- Players:
- 2
- Time:
- 15 min
- Min. Age:
- 0
Piecepack Letterbox
boardgame
This board game is based on letterboxing. Players hide boxes on the board, write clues, and search for each other's boxes. Points are awarded for finding boxes and having yours found. The first player to find all boxes with the most points wins the game.
- Players:
- 3–6
- Time:
- 60 min
- Min. Age:
- 6
Linear Progression
boardgame
Linear Progression is a two-player abstract strategy game played on a chessboard. Moving pieces controls the spaces they travel through. The player controlling the most spaces at the end wins. A blocker variant adds obstacles.
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 8