boardgame· 1986
Castle Risk
This Risk variant challenges players to capture all opponent castles to win. Armies are gained at turn's end based on controlled regions and banners. Tactical cards act as modifiers, enable special attacks, and establish temporary non-aggression pacts.
If you like the mechanics Dice Rolling, Player Elimination, Area Movement, Secret Unit Deployment, Campaign / Battle Card Driven, Area Majority / Influence , you will enjoy this game.
This game belongs to the family Game: Risk (Official), Components: Map (Continental / National scale), Components: Miniatures, Continents: Europe, Admin: Better Description Needed!.
This game falls under the category: Territory Building, Napoleonic, Wargame, Spies / Secret Agents.
- Players
- 2–6
- Duration
- 120 min
- Age
- 10+
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