boardgame· 1986
Castle Risk
This Risk variant challenges players to capture all opponent castles to win. Armies are gained at turn's end based on controlled regions and banners. Tactical cards act as modifiers, enable special attacks, and establish temporary non-aggression pacts.
If you like the mechanics Dice Rolling, Player Elimination, Area Majority / Influence, Secret Unit Deployment, Area Movement, Campaign / Battle Card Driven , you will enjoy this game.
This game belongs to the family Game: Risk (Official), Components: Map (Continental / National scale), Components: Miniatures, Admin: Better Description Needed!, Continents: Europe.
This game falls under the category: Spies / Secret Agents, Wargame, Territory Building, Napoleonic.
- Players
- 2–6
- Duration
- 120 min
- Age
- 10+
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