boardgame· 1992
Confusion: Espionage and Deception in the Cold War
Confusion is a two-player deduction strategy game set in the Cold War. Initially, players do not know their pieces' movement rules and must deduce them through trial and error. The goal is to capture the secret briefcase and deliver it to the enemy.
If you like the mechanics Grid Movement, Variable Set-up, Pick-up and Deliver , you will enjoy this game.
This game belongs to the family Series: Castle Line (Stronghold), Players: Two-Player Only Games, Components: 11 x 11 Grids, History: Cold War, Components: Dry Erase Markers / Dry Erase Surfaces.
This game falls under the category: Abstract Strategy, Deduction, Bluffing, Spies / Secret Agents.
- Players
- 2
- Duration
- 30–45 min
- Age
- 12+
Alternative names
Confusion: Espionage and Deception in the Cold War Confusion
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