boardgame· 1992
Confusion: Espionage and Deception in the Cold War
Confusion is a two-player deduction strategy game set in the Cold War. Initially, players do not know their pieces' movement rules and must deduce them through trial and error. The goal is to capture the secret briefcase and deliver it to the enemy.
If you like the mechanics Variable Set-up, Grid Movement, Pick-up and Deliver , you will enjoy this game.
This game belongs to the family Players: Two-Player Only Games, Series: Castle Line (Stronghold), Components: 11 x 11 Grids, Components: Dry Erase Markers / Dry Erase Surfaces, History: Cold War.
This game falls under the category: Bluffing, Spies / Secret Agents, Deduction, Abstract Strategy.
- Players
- 2
- Duration
- 30–45 min
- Age
- 12+
Alternative names
Confusion Confusion: Espionage and Deception in the Cold War
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