Wayfarers of the South Tigris (2022)
Tiempo de Juego: 90
Edad Mínima: 13
Jugadores: 1 - 4
Editor: TLAMA games, White Goblin Games, Pixie Games, Schwerkraft-Verlag, Lavka Games, Garphill Games, Reflexshop, Lord of Boards, Renegade Game Studios, Fever Games, Primigenio, Portal Games, Mosaico Jogos
Diseñadores: Shem Phillips, S J Macdonald
Artistas: Mihajlo Dimitrievski
Mecánicas: Worker Placement with Dice Workers, Tile Placement, Tags, Open Drafting, Set Collection, Area Majority / Influence, End Game Bonuses, Solo / Solitaire Game, Worker Placement, Different Worker Types, Track Movement, Modular Board
Edad Mínima: 13
Jugadores: 1 - 4
Editor: TLAMA games, White Goblin Games, Pixie Games, Schwerkraft-Verlag, Lavka Games, Garphill Games, Reflexshop, Lord of Boards, Renegade Game Studios, Fever Games, Primigenio, Portal Games, Mosaico Jogos
Diseñadores: Shem Phillips, S J Macdonald
Artistas: Mihajlo Dimitrievski
Mecánicas: Worker Placement with Dice Workers, Tile Placement, Tags, Open Drafting, Set Collection, Area Majority / Influence, End Game Bonuses, Solo / Solitaire Game, Worker Placement, Different Worker Types, Track Movement, Modular Board
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Wayfarers of the South Tigris is set during the height of the Abbasid Caliphate, circa 820 AD. As brave explorers, cartographers and astronomers, players set off from Baghdad to map the surrounding land, waterways, and heavens above. Players must carefully manage their caravan of workers and equipment, while reporting back regularly to journal their findings at the House of Wisdom. Will you succeed in impressing the Caliph, or lose your way and succumb to the wilderness?
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
—description from the publisher
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
—description from the publisher
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El juego también se publicó con estos nombres:
Wędrowcy Znad Południowego Tygrysu ,
Viajantes do Sul do Tigre ,
Мандрівники Південного Тигру ,
Путешественники с южного Тигра ,
A Dél-Tigris vándorai ,
Viajeros de las tierras del sur ,
Viandanti a Sud del Tigri ,
Reisende des Südtigris ,
南河旅人 ,
Reizigers van de Zuidelijke Tigris ,
Voyageurs du Tigre du Sud ,
Wayfarers of the South Tigris ,
Cestovatelé Jižního Tigridu
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ag.gameitem.lastUpdated: 2025-06-24 04:19:28.597