Wayfarers of the South Tigris (2022)
Tiempo de Juego: 90
Edad Mínima: 13
Jugadores: 1 - 4
Editor: TLAMA games, Pixie Games, Fever Games, Schwerkraft-Verlag, Mosaico Jogos, Reflexshop, Portal Games, Lavka Games, Primigenio, Lord of Boards, White Goblin Games, Garphill Games, Renegade Game Studios
Diseñadores: Shem Phillips, S J Macdonald
Artistas: Mihajlo Dimitrievski
Mecánicas: Worker Placement, Different Worker Types, Modular Board, Set Collection, Tile Placement, Tags, Solo / Solitaire Game, Track Movement, End Game Bonuses, Open Drafting, Worker Placement with Dice Workers, Area Majority / Influence
Edad Mínima: 13
Jugadores: 1 - 4
Editor: TLAMA games, Pixie Games, Fever Games, Schwerkraft-Verlag, Mosaico Jogos, Reflexshop, Portal Games, Lavka Games, Primigenio, Lord of Boards, White Goblin Games, Garphill Games, Renegade Game Studios
Diseñadores: Shem Phillips, S J Macdonald
Artistas: Mihajlo Dimitrievski
Mecánicas: Worker Placement, Different Worker Types, Modular Board, Set Collection, Tile Placement, Tags, Solo / Solitaire Game, Track Movement, End Game Bonuses, Open Drafting, Worker Placement with Dice Workers, Area Majority / Influence
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Wayfarers of the South Tigris is set during the height of the Abbasid Caliphate, circa 820 AD. As brave explorers, cartographers and astronomers, players set off from Baghdad to map the surrounding land, waterways, and heavens above. Players must carefully manage their caravan of workers and equipment, while reporting back regularly to journal their findings at the House of Wisdom. Will you succeed in impressing the Caliph, or lose your way and succumb to the wilderness?
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
—description from the publisher
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
—description from the publisher
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El juego también se publicó con estos nombres:
A Dél-Tigris vándorai ,
Reizigers van de Zuidelijke Tigris ,
Reisende des Südtigris ,
Viandanti a Sud del Tigri ,
Путешественники с южного Тигра ,
南河旅人 ,
Viajantes do Sul do Tigre ,
Мандрівники Південного Тигру ,
Wayfarers of the South Tigris ,
Wędrowcy Znad Południowego Tygrysu ,
Cestovatelé Jižního Tigridu ,
Viajeros de las tierras del sur ,
Voyageurs du Tigre du Sud
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ag.gameitem.lastUpdated: 2025-06-24 04:19:28.597