Wayfarers of the South Tigris (2022)
Tiempo de Juego: 90
Edad Mínima: 13
Jugadores: 1 - 4
Editor: Reflexshop, Primigenio, Lord of Boards, Fever Games, Garphill Games, Schwerkraft-Verlag, White Goblin Games, TLAMA games, Lavka Games, Renegade Game Studios, Pixie Games, Mosaico Jogos, Portal Games
Diseñadores: Shem Phillips, S J Macdonald
Artistas: Mihajlo Dimitrievski
Mecánicas: Track Movement, Tags, Modular Board, End Game Bonuses, Solo / Solitaire Game, Worker Placement with Dice Workers, Set Collection, Open Drafting, Tile Placement, Worker Placement, Different Worker Types, Area Majority / Influence
Edad Mínima: 13
Jugadores: 1 - 4
Editor: Reflexshop, Primigenio, Lord of Boards, Fever Games, Garphill Games, Schwerkraft-Verlag, White Goblin Games, TLAMA games, Lavka Games, Renegade Game Studios, Pixie Games, Mosaico Jogos, Portal Games
Diseñadores: Shem Phillips, S J Macdonald
Artistas: Mihajlo Dimitrievski
Mecánicas: Track Movement, Tags, Modular Board, End Game Bonuses, Solo / Solitaire Game, Worker Placement with Dice Workers, Set Collection, Open Drafting, Tile Placement, Worker Placement, Different Worker Types, Area Majority / Influence
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Wayfarers of the South Tigris is set during the height of the Abbasid Caliphate, circa 820 AD. As brave explorers, cartographers and astronomers, players set off from Baghdad to map the surrounding land, waterways, and heavens above. Players must carefully manage their caravan of workers and equipment, while reporting back regularly to journal their findings at the House of Wisdom. Will you succeed in impressing the Caliph, or lose your way and succumb to the wilderness?
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
—description from the publisher
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
—description from the publisher
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El juego también se publicó con estos nombres:
Reizigers van de Zuidelijke Tigris ,
Wayfarers of the South Tigris ,
Viajantes do Sul do Tigre ,
Путешественники с южного Тигра ,
Viajeros de las tierras del sur ,
Мандрівники Південного Тигру ,
Wędrowcy Znad Południowego Tygrysu ,
A Dél-Tigris vándorai ,
Reisende des Südtigris ,
Voyageurs du Tigre du Sud ,
Cestovatelé Jižního Tigridu ,
Viandanti a Sud del Tigri ,
南河旅人
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ag.gameitem.lastUpdated: 2025-06-24 04:19:28.597