Wayfarers of the South Tigris (2022)
Playtime: 90
Min. Age: 13
Players: 1 - 4
Publisher: Lord of Boards, Schwerkraft-Verlag, Mosaico Jogos, White Goblin Games, Reflexshop, TLAMA games, Renegade Game Studios, Pixie Games, Primigenio, Portal Games, Garphill Games, Lavka Games, Fever Games
Designers: S J Macdonald, Shem Phillips
Artists: Mihajlo Dimitrievski
Mechanics: Set Collection, Worker Placement with Dice Workers, Track Movement, Tags, End Game Bonuses, Modular Board, Open Drafting, Worker Placement, Different Worker Types, Area Majority / Influence, Solo / Solitaire Game, Tile Placement
Min. Age: 13
Players: 1 - 4
Publisher: Lord of Boards, Schwerkraft-Verlag, Mosaico Jogos, White Goblin Games, Reflexshop, TLAMA games, Renegade Game Studios, Pixie Games, Primigenio, Portal Games, Garphill Games, Lavka Games, Fever Games
Designers: S J Macdonald, Shem Phillips
Artists: Mihajlo Dimitrievski
Mechanics: Set Collection, Worker Placement with Dice Workers, Track Movement, Tags, End Game Bonuses, Modular Board, Open Drafting, Worker Placement, Different Worker Types, Area Majority / Influence, Solo / Solitaire Game, Tile Placement
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Wayfarers of the South Tigris is set during the height of the Abbasid Caliphate, circa 820 AD. As brave explorers, cartographers and astronomers, players set off from Baghdad to map the surrounding land, waterways, and heavens above. Players must carefully manage their caravan of workers and equipment, while reporting back regularly to journal their findings at the House of Wisdom. Will you succeed in impressing the Caliph, or lose your way and succumb to the wilderness?
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
—description from the publisher
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
—description from the publisher
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The game was also published under these names:
Cestovatelé Jižního Tigridu ,
Мандрівники Південного Тигру ,
Reizigers van de Zuidelijke Tigris ,
Voyageurs du Tigre du Sud ,
Путешественники с южного Тигра ,
Reisende des Südtigris ,
Viajeros de las tierras del sur ,
A Dél-Tigris vándorai ,
Wędrowcy Znad Południowego Tygrysu ,
Viandanti a Sud del Tigri ,
Viajantes do Sul do Tigre ,
Wayfarers of the South Tigris ,
南河旅人
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ag.gameitem.lastUpdated: 2025-06-24 04:19:28.597