Wayfarers of the South Tigris (2022)
Playtime: 90
Min. Age: 13
Players: 1 - 4
Publisher: Renegade Game Studios, White Goblin Games, TLAMA games, Pixie Games, Garphill Games, Reflexshop, Schwerkraft-Verlag, Lord of Boards, Mosaico Jogos, Primigenio, Portal Games, Lavka Games, Fever Games
Designers: Shem Phillips, S J Macdonald
Artists: Mihajlo Dimitrievski
Mechanics: Worker Placement, Different Worker Types, Open Drafting, Solo / Solitaire Game, Modular Board, Tile Placement, Set Collection, End Game Bonuses, Area Majority / Influence, Tags, Worker Placement with Dice Workers, Track Movement
Min. Age: 13
Players: 1 - 4
Publisher: Renegade Game Studios, White Goblin Games, TLAMA games, Pixie Games, Garphill Games, Reflexshop, Schwerkraft-Verlag, Lord of Boards, Mosaico Jogos, Primigenio, Portal Games, Lavka Games, Fever Games
Designers: Shem Phillips, S J Macdonald
Artists: Mihajlo Dimitrievski
Mechanics: Worker Placement, Different Worker Types, Open Drafting, Solo / Solitaire Game, Modular Board, Tile Placement, Set Collection, End Game Bonuses, Area Majority / Influence, Tags, Worker Placement with Dice Workers, Track Movement
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Wayfarers of the South Tigris is set during the height of the Abbasid Caliphate, circa 820 AD. As brave explorers, cartographers and astronomers, players set off from Baghdad to map the surrounding land, waterways, and heavens above. Players must carefully manage their caravan of workers and equipment, while reporting back regularly to journal their findings at the House of Wisdom. Will you succeed in impressing the Caliph, or lose your way and succumb to the wilderness?
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
—description from the publisher
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
—description from the publisher
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The game was also published under these names:
Wayfarers of the South Tigris ,
A Dél-Tigris vándorai ,
Cestovatelé Jižního Tigridu ,
Мандрівники Південного Тигру ,
Viandanti a Sud del Tigri ,
Путешественники с южного Тигра ,
南河旅人 ,
Reizigers van de Zuidelijke Tigris ,
Reisende des Südtigris ,
Voyageurs du Tigre du Sud ,
Viajantes do Sul do Tigre ,
Wędrowcy Znad Południowego Tygrysu ,
Viajeros de las tierras del sur
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ag.gameitem.lastUpdated: 2025-06-24 04:19:28.597