13 Dead End Drive (1993)
Playtime: 45
Min. Age: 9
Players: 2 - 4
Publisher: Winning Moves Games (USA), Majora, Parker Spiele, MB spil (Danish), MB Juegos, MB peli, Lansay, MB Spiele, MB Spellen, MB Jeux, Parker Brothers, Hasbro, Ideal Board Games, MB Giochi, Milton Bradley, Bizak
Designers: David Wyman, Michael Marra
Artists: Michael Gray, Andrew S. Berton
Mechanics: Grid Movement, Roll / Spin and Move, Take That
Min. Age: 9
Players: 2 - 4
Publisher: Winning Moves Games (USA), Majora, Parker Spiele, MB spil (Danish), MB Juegos, MB peli, Lansay, MB Spiele, MB Spellen, MB Jeux, Parker Brothers, Hasbro, Ideal Board Games, MB Giochi, Milton Bradley, Bizak
Designers: David Wyman, Michael Marra
Artists: Michael Gray, Andrew S. Berton
Mechanics: Grid Movement, Roll / Spin and Move, Take That
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A bluffing game where you try to conceal your identity.
On your turn you move two of the character pawns on the board. Movement is decided by dice.
The board is a 3D house with several traps. If you move a character to a trap space, you may spring the trap if you have the corresponding card in your hand. You can bluff by moving your opponents' characters towards the entrance or moving your own character onto a trap space, but not release it.
The portrait above the fireplace contains cards for each character plus Aunt Agatha. When you roll doubles, you may change the portrait.
You can win the game in three different ways:
1) If you can move your own game counter out of the house when it's the same as the portrait on the wall.
2) If your game counter is the last surviving.
3) If your game counter's portrait is on the wall when the detective enters the main entrance.
On your turn you move two of the character pawns on the board. Movement is decided by dice.
The board is a 3D house with several traps. If you move a character to a trap space, you may spring the trap if you have the corresponding card in your hand. You can bluff by moving your opponents' characters towards the entrance or moving your own character onto a trap space, but not release it.
The portrait above the fireplace contains cards for each character plus Aunt Agatha. When you roll doubles, you may change the portrait.
You can win the game in three different ways:
1) If you can move your own game counter out of the house when it's the same as the portrait on the wall.
2) If your game counter is the last surviving.
3) If your game counter's portrait is on the wall when the detective enters the main entrance.
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The game was also published under these names:
La Herencia de Tía Agata ,
הירושה בטירה המסתורית ,
La herencia de la Tía Agata ,
Miras Kapmaca ,
Ongelukslaan 13 ,
A Herança da Tia Ágata ,
Κληρονόμων 13 ,
13 Dead End Drive ,
Faster Agathas testamente ,
L'erede misterioso ,
La Course à l'Héritage ,
Agathas letzter Wille ,
13 rue Dead End Drive ,
Kalmankuja 13 ,
Tante Agathes Testamente ,
Zsákutca 13
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ag.gameitem.lastUpdated: 2025-06-07 04:00:35.98