Tyrants of the Underdark (2016)
Speeltijd: 60
Min. Leeftijd: 14
Spelers: 2 - 4
Uitgever: Wizards of the Coast, Heidelberger Spieleverlag, Kronos Games (Krogam), Gale Force Nine, LLC
Ontwerpers: Peter Lee, Rodney Thompson, Andrew Veen
Kunstenaars: Ralph Horsley, Marcel Mercado, Todd Harris, Ryan Pancoast, Jim Nelson, Bryan Syme, Marc Sasso, Adam Paquette, Alex Aparin, Jason Engle, Claudio Pozas, Aaron J. Riley, Olga Drebas, Wayne England, Milivoj Ceran, Kieran Yanner, Tyler Jacobson, Francis Tsai, Conceptopolis, McLean Kendree, Howard Lyon, Héctor Ortiz, Tyler Walpole, John-Paul Balmet, Rob Alexander, Daren Bader, Brian Hagan, Craig J. Spearing, William O'Connor, Jason Juta, Klaus Pillon (I), Julie Dillon, Stephen Tappin, Sam Burley, Katie Dillon, Raymond Swanland, Rick Hershey, Carlos Nunez de Castro Torres, Jesper Ejsing, Ilich Henriquez, Ben Wootten, James Zhang, Marco Nelor, Steve Ellis (I), Damien Mammoliti, Vance Kovacs, Guido Kuip, Sławomir Maniak, Emily Fiegenschuh, Arnie Swekel, Eric Belisle, Richard Whitters, Jacob Masbruch, Lars Grant-West, Eva Widermann, Matias Tapia, Tomasz Jedruszek
Mecânicas: Zone of Control, Deck, Bag, and Pool Building, Connections, Area Majority / Influence, Variable Set-up, Take That, Delayed Purchase
Min. Leeftijd: 14
Spelers: 2 - 4
Uitgever: Wizards of the Coast, Heidelberger Spieleverlag, Kronos Games (Krogam), Gale Force Nine, LLC
Ontwerpers: Peter Lee, Rodney Thompson, Andrew Veen
Kunstenaars: Ralph Horsley, Marcel Mercado, Todd Harris, Ryan Pancoast, Jim Nelson, Bryan Syme, Marc Sasso, Adam Paquette, Alex Aparin, Jason Engle, Claudio Pozas, Aaron J. Riley, Olga Drebas, Wayne England, Milivoj Ceran, Kieran Yanner, Tyler Jacobson, Francis Tsai, Conceptopolis, McLean Kendree, Howard Lyon, Héctor Ortiz, Tyler Walpole, John-Paul Balmet, Rob Alexander, Daren Bader, Brian Hagan, Craig J. Spearing, William O'Connor, Jason Juta, Klaus Pillon (I), Julie Dillon, Stephen Tappin, Sam Burley, Katie Dillon, Raymond Swanland, Rick Hershey, Carlos Nunez de Castro Torres, Jesper Ejsing, Ilich Henriquez, Ben Wootten, James Zhang, Marco Nelor, Steve Ellis (I), Damien Mammoliti, Vance Kovacs, Guido Kuip, Sławomir Maniak, Emily Fiegenschuh, Arnie Swekel, Eric Belisle, Richard Whitters, Jacob Masbruch, Lars Grant-West, Eva Widermann, Matias Tapia, Tomasz Jedruszek
Mecânicas: Zone of Control, Deck, Bag, and Pool Building, Connections, Area Majority / Influence, Variable Set-up, Take That, Delayed Purchase
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Tyrants of the Underdark is a territory control game with a deck-building element.
Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.
When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elementals.
A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.
Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.
Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.
When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elementals.
A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.
Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.
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ag.gameitem.lastUpdated: 2025-05-28 23:43:17.816