Tyrants of the Underdark (2016)
Czas gry: 60
Min. wiek: 14
Gracze: 2 - 4
Wydawca: Heidelberger Spieleverlag, Gale Force Nine, LLC, Kronos Games (Krogam), Wizards of the Coast
Projektanci: Andrew Veen, Peter Lee, Rodney Thompson
Artyści: Milivoj Ceran, Julie Dillon, Ben Wootten, James Zhang, Alex Aparin, Howard Lyon, Todd Harris, Klaus Pillon (I), Kieran Yanner, Tomasz Jedruszek, Claudio Pozas, Stephen Tappin, Francis Tsai, Ilich Henriquez, Héctor Ortiz, Damien Mammoliti, Steve Ellis (I), Jason Juta, Ralph Horsley, Eva Widermann, William O'Connor, Tyler Jacobson, Daren Bader, Rick Hershey, McLean Kendree, Ryan Pancoast, Jason Engle, Marcel Mercado, Vance Kovacs, Sam Burley, Lars Grant-West, Olga Drebas, Brian Hagan, Carlos Nunez de Castro Torres, Conceptopolis, Bryan Syme, Craig J. Spearing, Matias Tapia, Jacob Masbruch, Marc Sasso, Arnie Swekel, Rob Alexander, Adam Paquette, Jim Nelson, Aaron J. Riley, Richard Whitters, Marco Nelor, Wayne England, Sławomir Maniak, Raymond Swanland, Emily Fiegenschuh, Jesper Ejsing, Katie Dillon, Eric Belisle, John-Paul Balmet, Guido Kuip, Tyler Walpole
Mechaniki: Connections, Area Majority / Influence, Variable Set-up, Delayed Purchase, Zone of Control, Deck, Bag, and Pool Building, Take That
Min. wiek: 14
Gracze: 2 - 4
Wydawca: Heidelberger Spieleverlag, Gale Force Nine, LLC, Kronos Games (Krogam), Wizards of the Coast
Projektanci: Andrew Veen, Peter Lee, Rodney Thompson
Artyści: Milivoj Ceran, Julie Dillon, Ben Wootten, James Zhang, Alex Aparin, Howard Lyon, Todd Harris, Klaus Pillon (I), Kieran Yanner, Tomasz Jedruszek, Claudio Pozas, Stephen Tappin, Francis Tsai, Ilich Henriquez, Héctor Ortiz, Damien Mammoliti, Steve Ellis (I), Jason Juta, Ralph Horsley, Eva Widermann, William O'Connor, Tyler Jacobson, Daren Bader, Rick Hershey, McLean Kendree, Ryan Pancoast, Jason Engle, Marcel Mercado, Vance Kovacs, Sam Burley, Lars Grant-West, Olga Drebas, Brian Hagan, Carlos Nunez de Castro Torres, Conceptopolis, Bryan Syme, Craig J. Spearing, Matias Tapia, Jacob Masbruch, Marc Sasso, Arnie Swekel, Rob Alexander, Adam Paquette, Jim Nelson, Aaron J. Riley, Richard Whitters, Marco Nelor, Wayne England, Sławomir Maniak, Raymond Swanland, Emily Fiegenschuh, Jesper Ejsing, Katie Dillon, Eric Belisle, John-Paul Balmet, Guido Kuip, Tyler Walpole
Mechaniki: Connections, Area Majority / Influence, Variable Set-up, Delayed Purchase, Zone of Control, Deck, Bag, and Pool Building, Take That
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Tyrants of the Underdark is a territory control game with a deck-building element.
Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.
When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elementals.
A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.
Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.
Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.
When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elementals.
A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.
Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.
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ag.gameitem.lastUpdated: 2025-05-28 23:43:17.816