Tyrants of the Underdark (2016)
Spielzeit: 60
Min. Alter: 14
Spieler: 2 - 4
Verlag: Gale Force Nine, LLC, Wizards of the Coast, Kronos Games (Krogam), Heidelberger Spieleverlag
Designer: Rodney Thompson, Andrew Veen, Peter Lee
Künstler: Klaus Pillon (I), Wayne England, Jim Nelson, Tomasz Jedruszek, Conceptopolis, Ilich Henriquez, Stephen Tappin, Olga Drebas, Carlos Nunez de Castro Torres, Francis Tsai, Bryan Syme, Damien Mammoliti, McLean Kendree, Jason Juta, Lars Grant-West, Howard Lyon, Richard Whitters, Julie Dillon, Eric Belisle, Jason Engle, Jesper Ejsing, Aaron J. Riley, Tyler Walpole, Rick Hershey, Vance Kovacs, William O'Connor, Alex Aparin, Milivoj Ceran, Raymond Swanland, Daren Bader, Sam Burley, Héctor Ortiz, Brian Hagan, Kieran Yanner, Claudio Pozas, Marco Nelor, Adam Paquette, Marcel Mercado, Matias Tapia, Guido Kuip, Katie Dillon, Marc Sasso, Arnie Swekel, Ralph Horsley, Todd Harris, Sławomir Maniak, Jacob Masbruch, John-Paul Balmet, Tyler Jacobson, Ryan Pancoast, Rob Alexander, Eva Widermann, Emily Fiegenschuh, Craig J. Spearing, Ben Wootten, James Zhang, Steve Ellis (I)
Mechaniken: Deck, Bag, and Pool Building, Area Majority / Influence, Connections, Take That, Zone of Control, Variable Set-up, Delayed Purchase
Min. Alter: 14
Spieler: 2 - 4
Verlag: Gale Force Nine, LLC, Wizards of the Coast, Kronos Games (Krogam), Heidelberger Spieleverlag
Designer: Rodney Thompson, Andrew Veen, Peter Lee
Künstler: Klaus Pillon (I), Wayne England, Jim Nelson, Tomasz Jedruszek, Conceptopolis, Ilich Henriquez, Stephen Tappin, Olga Drebas, Carlos Nunez de Castro Torres, Francis Tsai, Bryan Syme, Damien Mammoliti, McLean Kendree, Jason Juta, Lars Grant-West, Howard Lyon, Richard Whitters, Julie Dillon, Eric Belisle, Jason Engle, Jesper Ejsing, Aaron J. Riley, Tyler Walpole, Rick Hershey, Vance Kovacs, William O'Connor, Alex Aparin, Milivoj Ceran, Raymond Swanland, Daren Bader, Sam Burley, Héctor Ortiz, Brian Hagan, Kieran Yanner, Claudio Pozas, Marco Nelor, Adam Paquette, Marcel Mercado, Matias Tapia, Guido Kuip, Katie Dillon, Marc Sasso, Arnie Swekel, Ralph Horsley, Todd Harris, Sławomir Maniak, Jacob Masbruch, John-Paul Balmet, Tyler Jacobson, Ryan Pancoast, Rob Alexander, Eva Widermann, Emily Fiegenschuh, Craig J. Spearing, Ben Wootten, James Zhang, Steve Ellis (I)
Mechaniken: Deck, Bag, and Pool Building, Area Majority / Influence, Connections, Take That, Zone of Control, Variable Set-up, Delayed Purchase
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Tyrants of the Underdark is a territory control game with a deck-building element.
Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.
When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elementals.
A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.
Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.
Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.
When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elementals.
A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.
Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.
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ag.gameitem.lastUpdated: 2025-05-28 23:43:17.816