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Citadels (2000)

Game Image 419cd83f96a059f90196a607e163333f_thb.jpg 🔎
Playtime: 60
Min. Age: 10
Players: 2 - 8
Publisher: KADABRA, Schmidt Spiele, Kaissa Chess & Games, MultiSim, Laser plus, 999 Games, Edge Entertainment, Windrider Games, Giochi Uniti, Fantasiapelit, Hobby World, Houpaa, Galakta, Fantasy Shop, Fantasy Flight Games, Brain Games, Arclight Games, Swan Panasia Co., Ltd., Midgaard Games, MINDOK, Galápagos Jogos, Siam Board Games, cutia.ro, Nexus Editrice, E L & M Productions, Enigma (Bergsala Enigma), Z-Man Games, Silver Stars Publishing, Millenium, Korea Boardgames, Hans im Glück, Smart Ltd, Ігромаг, Delta Vision Publishing
Designers: Bruno Faidutti
Artists: Darrell Hardy, Brian Schomburg, Jesper Ejsing, Julien Delval, Cyrille Daujean, Didier Graffet, Bjarne Hansen, Christian T. Petersen, Jean-Louis Mourier, Scott Nicely, Richard Spicer, Florence Magnin, Hassan Nozadian, Bruno Faidutti
Mechanics: Closed Drafting, Lose a Turn, Action Drafting, Turn Order: Role Order, Take That, Set Collection, Income, Variable Player Powers

In Citadels, players take on new roles each round to represent characters they hire in order to help them acquire gold and erect buildings. The game ends at the close of a round in which a player erects his/her eighth building. Players then tally their points, and the player with the highest score wins.

Players start with a number of building cards in their hand; buildings come in five colors, with the purple buildings typically having a special ability and the other colored buildings providing a benefit when you play particular characters. At the start of each round, the player who was king the previous round discards one of the eight character cards at random, chooses one, then passes the cards to the next player, etc. until each player has secretly chosen a character. Each character has a special ability, and the usefulness of any character depends upon your situation, and that of your opponents. The characters then carry out their actions in numerical order: the assassin eliminating another character for the round, the thief stealing all gold from another character, the wizard swapping building cards with another player, the warlord optionally destroys a building in play, and so on.

On a turn, a player earns two or more gold (or draws two building cards then discards one), then optionally constructs one building (or up to three if playing the architect this round). Buildings cost gold equal to the number of symbols on them, and each building is worth a certain number of points. In addition to points from buildings, at the end of the game a player scores bonus points for having eight buildings or buildings of all five colors.

The expansion Citadels: The Dark City was initially released as a separate item, but the second edition of the game from Hans im Glück (packaged in a tin box) and the third edition from Fantasy Flight Games included this expansion and can be recognized by its rectangular box (not square). With Dark City, Citadels supports a maximum of eight players.



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ag.gameitem.lastUpdated: 2025-05-07 20:39:30.368