Eragra: The Game of Eras and the First Step (2011)

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Czas gry: 90
Min. wiek: 11
Gracze: 2 - 4
Wydawca: MAGE Company
Projektanci: Michael Andresakis, Alexander Argyropoulos
Artyści: Saejin Oh, Jacob Kenneth Guidry, Veronique Comeau, Parket Dunse, Mattias Fahlberg, Eko Handriyanto, Fandy Soegiarto, Esteban Felipe, Rory Lane Lutter, David Delagardelle, Markus Vogt, Stian Røbergeng, Jimmy Xu, Minna Sundberg, S. H. Moy, Joshua Munkers, Jennifer Liu, Simon Schulz, Miao Zhang, Darryl Taylor, Liu Yang, Nicholas Cloister, Eric Tan, Clint Cearley, Dineshsingh Thakur, Gurkan Yilmaz, Mario Clemente, Axel Medellin Machain, Winged Bunny, Tom McGrath, Scott Rodriguez, Krista A. Leemhuis, Hauke Vagt, Matthew E. Walker, Haley Bott, Chris Musgrave, Tiago Da Silva, Karl Diaz, Damien Soh, Liu Yang, Athena Wuxi, Zeiva, Amelia Stoner, Tony Cimino, Jose Manuel Quintela Matus, Kamjar Fadai, Michael J. Sullivan, Lorenz Hideyoshi Ruwwe, Jennifer Miller, Alan Lathwell, Jeremias Virtanen, Francois Chollet, Emily Veinglory, Jonas Jakobsson, Alex Ruiz, Andrew W. Dickman, Hyula, Kheng Teoh, Matti Putkuri, Roberto Campos, Eric Hilliker, Erin Thweat, Alexis R. Pineda, Joao Ribeiro (II), Marissa Rivera, Beata Kurkul, Camille Kuo, Marta Sokolowska, Brian David Mutschler, Bianca Achidime, Ignacio Bazán Lazcano, Karen Koski, Sarah Robertson, Steve Goad, Robin De Blanche, Przemyslaw Kucinski, Monsit Jangariyawong, Christian Espejel, Phil Fensterer, Jose Rodrigo Munoz Gatica, Dan Carter, Sherdar Abay, Melvin Calingo, Alex Franieczek, Sharyn Ashley, Matthew Howerter, Andre Surya, Robert E. Nolin, Paul Abrams, Christie Grandjean, Michal Bernat, Gisele Prata Real, Jo Marsh, Lin Bo, Michael Andresakis, Tony Hayes, Orlando Telmo Couto, Niteangel, Ed Galvani, Kitt Lapena, Adam Vehige, Rolando Cyril, Robert C. Kilmon, III, C. W. Graham, Lin Chen, Juho Ahonen, Ivy Beth Gladstone, Jordi Santo, Alexander Argyropoulos, Wiktor Woztyczka
Mechaniki: Hand Management, Area Movement, Team-Based Game, Variable Player Powers, Dice Rolling, Open Drafting, Memory

Eragra is moving through 2 different worlds, the Ancient - an unknown and legendary Era and the Future, after our days, there where our planet has become a vast desert full of Machines and Cyber-Environments. In the Ancient World ('Kingdoms and AntiKingdoms Division Age), the Summoners (you) own several decks. The basic one is the Duel Stack that consists mostly of Figures and Characters which belong to the Eragra Saga as well as several new Card Leagues such as Ploys Ad Hoc (Artefacts n' Constructions), Relics, Walls, Incantations and many other. The next 2 Stacks are the Mastery (10 cards) and the Grim (15 cards) one where you must Unfold, meaning you cannot use them from the beginning of the Duel. The rest of the cards form a Common Space which can be used by all the Summoners! There, a War of Incantations and Artefacts take place and the most powerful combinations with Minions wins

Purpose in the Ancient World is to send as many Rival Minions as you can, to Limbo, in order to collect as many as you can from your Crystals (max. 25). The next step is to enter the Future World which can be done by activating 1 specific card from your Mastery Stack, a Vortex called Cyberspace. You can enter there any time you want but will you have enough Crystals? If you enter the Future World, then the rest Summoners must follow you with the Crystals they have collected from the first phase. Tough balance? No, the game in the Future World is totally different and much faster. In this world all change, so the rules.


The Future Stack is divided in 4 parts. Each Summoner owns a Stack of 30 cards. The cards you handle here are Viruses, Machines, Weapons, Ambushes, Resources & Future Survivors. Here you use your collected Crystals.



Each Future card has the sing of a Crystal along with a number. For example you may have a Hybrid Machine and on it the Crystal sing and the number 3. Since you activate this card, place the equivalent Crystals on it. That means, your rivals have to beat this card thrice. Following this way, this Machine will be destroyed. Each time the rival wins a small battle, you remove a Crystal from your card and gives it to him. This world is faster since the Machines are moving in each round and carry dangerous tools capable of the ultimate destruction.. here the Duel here may last...few minutes!!



Final Goal' of the Duel is to remove by any mean the Crystals from your rival(s) or to destroy their Future Survivor (there are 4 Future Survivors (1 for each one of you): A Hacker, a Cybermage, a Rebel and a member of the Torrius Syndicate who are protected by your Machines).


In this game you will find more and more things to discover while you play. The point is to combine your cards well. You will enjoy it more, if you play with more than 1 rival and then you will face the brutality of Eragra. You can create Alliances with a rival Summoner to defeat another, but at the same time you must defeat your ally too. Your only true ally is your Minions. Are you ready?



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ag.gameitem.lastUpdated: 2025-04-29 23:19:59.108