Eragra: The Game of Eras and the First Step (2011)
Czas gry: 90
Min. wiek: 11
Gracze: 2 - 4
Wydawca: MAGE Company
Projektanci: Alexander Argyropoulos, Michael Andresakis
Artyści: Andrew W. Dickman, Lin Chen, Athena Wuxi, Markus Vogt, Karen Koski, Roberto Campos, Simon Schulz, Amelia Stoner, Robert C. Kilmon, III, Liu Yang, Sarah Robertson, C. W. Graham, Haley Bott, Lorenz Hideyoshi Ruwwe, Nicholas Cloister, Mario Clemente, Kamjar Fadai, S. H. Moy, Tony Cimino, Fandy Soegiarto, Marissa Rivera, Jordi Santo, Sharyn Ashley, Michael J. Sullivan, Steve Goad, Ignacio Bazán Lazcano, Jennifer Miller, Liu Yang, Michael Andresakis, Veronique Comeau, Eric Tan, Joao Ribeiro (II), Stian Røbergeng, Clint Cearley, Erin Thweat, Tom McGrath, Phil Fensterer, Melvin Calingo, Ivy Beth Gladstone, Niteangel, Robert E. Nolin, Jonas Jakobsson, Hyula, Dan Carter, Esteban Felipe, Przemyslaw Kucinski, Gurkan Yilmaz, Alexis R. Pineda, Matthew Howerter, Alexander Argyropoulos, Joshua Munkers, Minna Sundberg, Camille Kuo, Marta Sokolowska, Jeremias Virtanen, Rory Lane Lutter, Damien Soh, Matti Putkuri, Eko Handriyanto, Scott Rodriguez, Beata Kurkul, Axel Medellin Machain, Kheng Teoh, Alex Ruiz, Ed Galvani, Robin De Blanche, Zeiva, Alan Lathwell, Jose Rodrigo Munoz Gatica, Tiago Da Silva, Orlando Telmo Couto, Andre Surya, Eric Hilliker, Brian David Mutschler, David Delagardelle, Rolando Cyril, Mattias Fahlberg, Sherdar Abay, Christie Grandjean, Gisele Prata Real, Winged Bunny, Michal Bernat, Jo Marsh, Hauke Vagt, Jennifer Liu, Chris Musgrave, Wiktor Woztyczka, Saejin Oh, Parket Dunse, Monsit Jangariyawong, Juho Ahonen, Adam Vehige, Christian Espejel, Emily Veinglory, Alex Franieczek, Kitt Lapena, Jimmy Xu, Karl Diaz, Dineshsingh Thakur, Matthew E. Walker, Jose Manuel Quintela Matus, Bianca Achidime, Jacob Kenneth Guidry, Paul Abrams, Krista A. Leemhuis, Francois Chollet, Lin Bo, Darryl Taylor, Tony Hayes, Miao Zhang
Mechaniki: Memory, Variable Player Powers, Open Drafting, Dice Rolling, Area Movement, Team-Based Game, Hand Management
Min. wiek: 11
Gracze: 2 - 4
Wydawca: MAGE Company
Projektanci: Alexander Argyropoulos, Michael Andresakis
Artyści: Andrew W. Dickman, Lin Chen, Athena Wuxi, Markus Vogt, Karen Koski, Roberto Campos, Simon Schulz, Amelia Stoner, Robert C. Kilmon, III, Liu Yang, Sarah Robertson, C. W. Graham, Haley Bott, Lorenz Hideyoshi Ruwwe, Nicholas Cloister, Mario Clemente, Kamjar Fadai, S. H. Moy, Tony Cimino, Fandy Soegiarto, Marissa Rivera, Jordi Santo, Sharyn Ashley, Michael J. Sullivan, Steve Goad, Ignacio Bazán Lazcano, Jennifer Miller, Liu Yang, Michael Andresakis, Veronique Comeau, Eric Tan, Joao Ribeiro (II), Stian Røbergeng, Clint Cearley, Erin Thweat, Tom McGrath, Phil Fensterer, Melvin Calingo, Ivy Beth Gladstone, Niteangel, Robert E. Nolin, Jonas Jakobsson, Hyula, Dan Carter, Esteban Felipe, Przemyslaw Kucinski, Gurkan Yilmaz, Alexis R. Pineda, Matthew Howerter, Alexander Argyropoulos, Joshua Munkers, Minna Sundberg, Camille Kuo, Marta Sokolowska, Jeremias Virtanen, Rory Lane Lutter, Damien Soh, Matti Putkuri, Eko Handriyanto, Scott Rodriguez, Beata Kurkul, Axel Medellin Machain, Kheng Teoh, Alex Ruiz, Ed Galvani, Robin De Blanche, Zeiva, Alan Lathwell, Jose Rodrigo Munoz Gatica, Tiago Da Silva, Orlando Telmo Couto, Andre Surya, Eric Hilliker, Brian David Mutschler, David Delagardelle, Rolando Cyril, Mattias Fahlberg, Sherdar Abay, Christie Grandjean, Gisele Prata Real, Winged Bunny, Michal Bernat, Jo Marsh, Hauke Vagt, Jennifer Liu, Chris Musgrave, Wiktor Woztyczka, Saejin Oh, Parket Dunse, Monsit Jangariyawong, Juho Ahonen, Adam Vehige, Christian Espejel, Emily Veinglory, Alex Franieczek, Kitt Lapena, Jimmy Xu, Karl Diaz, Dineshsingh Thakur, Matthew E. Walker, Jose Manuel Quintela Matus, Bianca Achidime, Jacob Kenneth Guidry, Paul Abrams, Krista A. Leemhuis, Francois Chollet, Lin Bo, Darryl Taylor, Tony Hayes, Miao Zhang
Mechaniki: Memory, Variable Player Powers, Open Drafting, Dice Rolling, Area Movement, Team-Based Game, Hand Management
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Eragra is moving through 2 different worlds, the Ancient - an unknown and legendary Era and the Future, after our days, there where our planet has become a vast desert full of Machines and Cyber-Environments. In the Ancient World ('Kingdoms and AntiKingdoms Division Age), the Summoners (you) own several decks. The basic one is the Duel Stack that consists mostly of Figures and Characters which belong to the Eragra Saga as well as several new Card Leagues such as Ploys Ad Hoc (Artefacts n' Constructions), Relics, Walls, Incantations and many other. The next 2 Stacks are the Mastery (10 cards) and the Grim (15 cards) one where you must Unfold, meaning you cannot use them from the beginning of the Duel. The rest of the cards form a Common Space which can be used by all the Summoners! There, a War of Incantations and Artefacts take place and the most powerful combinations with Minions wins
Purpose in the Ancient World is to send as many Rival Minions as you can, to Limbo, in order to collect as many as you can from your Crystals (max. 25). The next step is to enter the Future World which can be done by activating 1 specific card from your Mastery Stack, a Vortex called Cyberspace. You can enter there any time you want but will you have enough Crystals? If you enter the Future World, then the rest Summoners must follow you with the Crystals they have collected from the first phase. Tough balance? No, the game in the Future World is totally different and much faster. In this world all change, so the rules.
The Future Stack is divided in 4 parts. Each Summoner owns a Stack of 30 cards. The cards you handle here are Viruses, Machines, Weapons, Ambushes, Resources & Future Survivors. Here you use your collected Crystals.
Each Future card has the sing of a Crystal along with a number. For example you may have a Hybrid Machine and on it the Crystal sing and the number 3. Since you activate this card, place the equivalent Crystals on it. That means, your rivals have to beat this card thrice. Following this way, this Machine will be destroyed. Each time the rival wins a small battle, you remove a Crystal from your card and gives it to him. This world is faster since the Machines are moving in each round and carry dangerous tools capable of the ultimate destruction.. here the Duel here may last...few minutes!!
Final Goal' of the Duel is to remove by any mean the Crystals from your rival(s) or to destroy their Future Survivor (there are 4 Future Survivors (1 for each one of you): A Hacker, a Cybermage, a Rebel and a member of the Torrius Syndicate who are protected by your Machines).
In this game you will find more and more things to discover while you play. The point is to combine your cards well. You will enjoy it more, if you play with more than 1 rival and then you will face the brutality of Eragra. You can create Alliances with a rival Summoner to defeat another, but at the same time you must defeat your ally too. Your only true ally is your Minions. Are you ready?
Purpose in the Ancient World is to send as many Rival Minions as you can, to Limbo, in order to collect as many as you can from your Crystals (max. 25). The next step is to enter the Future World which can be done by activating 1 specific card from your Mastery Stack, a Vortex called Cyberspace. You can enter there any time you want but will you have enough Crystals? If you enter the Future World, then the rest Summoners must follow you with the Crystals they have collected from the first phase. Tough balance? No, the game in the Future World is totally different and much faster. In this world all change, so the rules.
The Future Stack is divided in 4 parts. Each Summoner owns a Stack of 30 cards. The cards you handle here are Viruses, Machines, Weapons, Ambushes, Resources & Future Survivors. Here you use your collected Crystals.
Each Future card has the sing of a Crystal along with a number. For example you may have a Hybrid Machine and on it the Crystal sing and the number 3. Since you activate this card, place the equivalent Crystals on it. That means, your rivals have to beat this card thrice. Following this way, this Machine will be destroyed. Each time the rival wins a small battle, you remove a Crystal from your card and gives it to him. This world is faster since the Machines are moving in each round and carry dangerous tools capable of the ultimate destruction.. here the Duel here may last...few minutes!!
Final Goal' of the Duel is to remove by any mean the Crystals from your rival(s) or to destroy their Future Survivor (there are 4 Future Survivors (1 for each one of you): A Hacker, a Cybermage, a Rebel and a member of the Torrius Syndicate who are protected by your Machines).
In this game you will find more and more things to discover while you play. The point is to combine your cards well. You will enjoy it more, if you play with more than 1 rival and then you will face the brutality of Eragra. You can create Alliances with a rival Summoner to defeat another, but at the same time you must defeat your ally too. Your only true ally is your Minions. Are you ready?
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ag.gameitem.lastUpdated: 2025-04-29 23:19:59.108