Eragra: The Game of Eras and the First Step (2011)
Playtime: 90
Min. Age: 11
Players: 2 - 4
Publisher: MAGE Company
Designers: Alexander Argyropoulos, Michael Andresakis
Artists: Mattias Fahlberg, Robert E. Nolin, Wiktor Woztyczka, Alex Franieczek, Simon Schulz, Karen Koski, Scott Rodriguez, Fandy Soegiarto, Kheng Teoh, Eric Tan, Tiago Da Silva, Tony Hayes, Matthew Howerter, Esteban Felipe, Camille Kuo, Kamjar Fadai, Ed Galvani, Minna Sundberg, Erin Thweat, Tony Cimino, Alex Ruiz, Brian David Mutschler, Hauke Vagt, Axel Medellin Machain, Przemyslaw Kucinski, Stian Røbergeng, Tom McGrath, David Delagardelle, Phil Fensterer, Christie Grandjean, Alexander Argyropoulos, Winged Bunny, Darryl Taylor, Liu Yang, Amelia Stoner, Michael Andresakis, Andrew W. Dickman, Nicholas Cloister, Paul Abrams, Adam Vehige, Sharyn Ashley, Clint Cearley, Juho Ahonen, Michal Bernat, Jennifer Liu, Jonas Jakobsson, Gurkan Yilmaz, Damien Soh, Francois Chollet, Sherdar Abay, Haley Bott, Melvin Calingo, Eric Hilliker, Marissa Rivera, Jimmy Xu, Jose Rodrigo Munoz Gatica, Niteangel, Andre Surya, Matthew E. Walker, Sarah Robertson, Lin Bo, Mario Clemente, Orlando Telmo Couto, Christian Espejel, Hyula, Jennifer Miller, S. H. Moy, Jose Manuel Quintela Matus, Marta Sokolowska, Jacob Kenneth Guidry, Kitt Lapena, Rolando Cyril, Jo Marsh, Miao Zhang, C. W. Graham, Rory Lane Lutter, Chris Musgrave, Joao Ribeiro (II), Ignacio Bazán Lazcano, Robert C. Kilmon, III, Veronique Comeau, Dineshsingh Thakur, Krista A. Leemhuis, Athena Wuxi, Gisele Prata Real, Steve Goad, Jordi Santo, Monsit Jangariyawong, Markus Vogt, Saejin Oh, Dan Carter, Karl Diaz, Eko Handriyanto, Emily Veinglory, Robin De Blanche, Lin Chen, Parket Dunse, Roberto Campos, Beata Kurkul, Joshua Munkers, Ivy Beth Gladstone, Lorenz Hideyoshi Ruwwe, Alexis R. Pineda, Bianca Achidime, Liu Yang, Michael J. Sullivan, Zeiva, Alan Lathwell, Jeremias Virtanen, Matti Putkuri
Mechanics: Memory, Area Movement, Team-Based Game, Variable Player Powers, Open Drafting, Dice Rolling, Hand Management
Min. Age: 11
Players: 2 - 4
Publisher: MAGE Company
Designers: Alexander Argyropoulos, Michael Andresakis
Artists: Mattias Fahlberg, Robert E. Nolin, Wiktor Woztyczka, Alex Franieczek, Simon Schulz, Karen Koski, Scott Rodriguez, Fandy Soegiarto, Kheng Teoh, Eric Tan, Tiago Da Silva, Tony Hayes, Matthew Howerter, Esteban Felipe, Camille Kuo, Kamjar Fadai, Ed Galvani, Minna Sundberg, Erin Thweat, Tony Cimino, Alex Ruiz, Brian David Mutschler, Hauke Vagt, Axel Medellin Machain, Przemyslaw Kucinski, Stian Røbergeng, Tom McGrath, David Delagardelle, Phil Fensterer, Christie Grandjean, Alexander Argyropoulos, Winged Bunny, Darryl Taylor, Liu Yang, Amelia Stoner, Michael Andresakis, Andrew W. Dickman, Nicholas Cloister, Paul Abrams, Adam Vehige, Sharyn Ashley, Clint Cearley, Juho Ahonen, Michal Bernat, Jennifer Liu, Jonas Jakobsson, Gurkan Yilmaz, Damien Soh, Francois Chollet, Sherdar Abay, Haley Bott, Melvin Calingo, Eric Hilliker, Marissa Rivera, Jimmy Xu, Jose Rodrigo Munoz Gatica, Niteangel, Andre Surya, Matthew E. Walker, Sarah Robertson, Lin Bo, Mario Clemente, Orlando Telmo Couto, Christian Espejel, Hyula, Jennifer Miller, S. H. Moy, Jose Manuel Quintela Matus, Marta Sokolowska, Jacob Kenneth Guidry, Kitt Lapena, Rolando Cyril, Jo Marsh, Miao Zhang, C. W. Graham, Rory Lane Lutter, Chris Musgrave, Joao Ribeiro (II), Ignacio Bazán Lazcano, Robert C. Kilmon, III, Veronique Comeau, Dineshsingh Thakur, Krista A. Leemhuis, Athena Wuxi, Gisele Prata Real, Steve Goad, Jordi Santo, Monsit Jangariyawong, Markus Vogt, Saejin Oh, Dan Carter, Karl Diaz, Eko Handriyanto, Emily Veinglory, Robin De Blanche, Lin Chen, Parket Dunse, Roberto Campos, Beata Kurkul, Joshua Munkers, Ivy Beth Gladstone, Lorenz Hideyoshi Ruwwe, Alexis R. Pineda, Bianca Achidime, Liu Yang, Michael J. Sullivan, Zeiva, Alan Lathwell, Jeremias Virtanen, Matti Putkuri
Mechanics: Memory, Area Movement, Team-Based Game, Variable Player Powers, Open Drafting, Dice Rolling, Hand Management
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Eragra is moving through 2 different worlds, the Ancient - an unknown and legendary Era and the Future, after our days, there where our planet has become a vast desert full of Machines and Cyber-Environments. In the Ancient World ('Kingdoms and AntiKingdoms Division Age), the Summoners (you) own several decks. The basic one is the Duel Stack that consists mostly of Figures and Characters which belong to the Eragra Saga as well as several new Card Leagues such as Ploys Ad Hoc (Artefacts n' Constructions), Relics, Walls, Incantations and many other. The next 2 Stacks are the Mastery (10 cards) and the Grim (15 cards) one where you must Unfold, meaning you cannot use them from the beginning of the Duel. The rest of the cards form a Common Space which can be used by all the Summoners! There, a War of Incantations and Artefacts take place and the most powerful combinations with Minions wins
Purpose in the Ancient World is to send as many Rival Minions as you can, to Limbo, in order to collect as many as you can from your Crystals (max. 25). The next step is to enter the Future World which can be done by activating 1 specific card from your Mastery Stack, a Vortex called Cyberspace. You can enter there any time you want but will you have enough Crystals? If you enter the Future World, then the rest Summoners must follow you with the Crystals they have collected from the first phase. Tough balance? No, the game in the Future World is totally different and much faster. In this world all change, so the rules.
The Future Stack is divided in 4 parts. Each Summoner owns a Stack of 30 cards. The cards you handle here are Viruses, Machines, Weapons, Ambushes, Resources & Future Survivors. Here you use your collected Crystals.
Each Future card has the sing of a Crystal along with a number. For example you may have a Hybrid Machine and on it the Crystal sing and the number 3. Since you activate this card, place the equivalent Crystals on it. That means, your rivals have to beat this card thrice. Following this way, this Machine will be destroyed. Each time the rival wins a small battle, you remove a Crystal from your card and gives it to him. This world is faster since the Machines are moving in each round and carry dangerous tools capable of the ultimate destruction.. here the Duel here may last...few minutes!!
Final Goal' of the Duel is to remove by any mean the Crystals from your rival(s) or to destroy their Future Survivor (there are 4 Future Survivors (1 for each one of you): A Hacker, a Cybermage, a Rebel and a member of the Torrius Syndicate who are protected by your Machines).
In this game you will find more and more things to discover while you play. The point is to combine your cards well. You will enjoy it more, if you play with more than 1 rival and then you will face the brutality of Eragra. You can create Alliances with a rival Summoner to defeat another, but at the same time you must defeat your ally too. Your only true ally is your Minions. Are you ready?
Purpose in the Ancient World is to send as many Rival Minions as you can, to Limbo, in order to collect as many as you can from your Crystals (max. 25). The next step is to enter the Future World which can be done by activating 1 specific card from your Mastery Stack, a Vortex called Cyberspace. You can enter there any time you want but will you have enough Crystals? If you enter the Future World, then the rest Summoners must follow you with the Crystals they have collected from the first phase. Tough balance? No, the game in the Future World is totally different and much faster. In this world all change, so the rules.
The Future Stack is divided in 4 parts. Each Summoner owns a Stack of 30 cards. The cards you handle here are Viruses, Machines, Weapons, Ambushes, Resources & Future Survivors. Here you use your collected Crystals.
Each Future card has the sing of a Crystal along with a number. For example you may have a Hybrid Machine and on it the Crystal sing and the number 3. Since you activate this card, place the equivalent Crystals on it. That means, your rivals have to beat this card thrice. Following this way, this Machine will be destroyed. Each time the rival wins a small battle, you remove a Crystal from your card and gives it to him. This world is faster since the Machines are moving in each round and carry dangerous tools capable of the ultimate destruction.. here the Duel here may last...few minutes!!
Final Goal' of the Duel is to remove by any mean the Crystals from your rival(s) or to destroy their Future Survivor (there are 4 Future Survivors (1 for each one of you): A Hacker, a Cybermage, a Rebel and a member of the Torrius Syndicate who are protected by your Machines).
In this game you will find more and more things to discover while you play. The point is to combine your cards well. You will enjoy it more, if you play with more than 1 rival and then you will face the brutality of Eragra. You can create Alliances with a rival Summoner to defeat another, but at the same time you must defeat your ally too. Your only true ally is your Minions. Are you ready?
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Eragra: The Game of Eras and the First Step
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ag.gameitem.lastUpdated: 2025-04-29 23:19:59.108