Gaia Project (2017)

Image du jeu 419cd83f966ccc9901966f69cf1d3915_thb.png 🔎
Temps de jeu: 150
Age min.: 12
Joueurs: 1 - 4
Editeur: Cranio Creations, Game Harbor, TLAMA games, Super Meeple, IGAMES, Portal Games, Reflexshop, Feuerland Spiele, Mandala Jogos, White Goblin Games, Capstone Games, テンデイズゲームズ(TendaysGames), Z-Man Games, DiceTree Games, Maldito Games, Edge Entertainment, Hobby World, Games Factory
Concepteurs: Jens Drögemüller, Helge Ostertag
Artistes: Dennis Lohausen
Mécaniques: Turn Order: Pass Order, Variable Set-up, Tags, Network and Route Building, End Game Bonuses, Tech Trees / Tech Tracks, Hexagon Grid, Victory Points as a Resource, Solo / Solitaire Game, Income, Variable Player Powers, Modular Board

Gaia Project is a new game in the line of Terra Mystica. As in the original Terra Mystica, fourteen different factions live on seven different kinds of planets, and factions are bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets.

All factions can improve their skills in six different areas of development: Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research; leading to advanced technology and special bonuses. To do all of that, each group has special skills and abilities.

The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. A two-player game is hosted on seven sectors.

—description from the publisher



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ag.gameitem.lastUpdated: 2025-04-30 07:56:54.554