Gaia Project (2017)

Imagen del Juego 419cd83f966ccc9901966f69cf1d3915_thb.png 🔎
Tiempo de Juego: 150
Edad Mínima: 12
Jugadores: 1 - 4
Editor: Super Meeple, TLAMA games, DiceTree Games, Cranio Creations, IGAMES, Game Harbor, White Goblin Games, テンデイズゲームズ(TendaysGames), Maldito Games, Mandala Jogos, Portal Games, Capstone Games, Hobby World, Reflexshop, Edge Entertainment, Z-Man Games, Games Factory, Feuerland Spiele
Diseñadores: Jens Drögemüller, Helge Ostertag
Artistas: Dennis Lohausen
Mecánicas: Hexagon Grid, Modular Board, Income, Network and Route Building, Tags, Tech Trees / Tech Tracks, Turn Order: Pass Order, Solo / Solitaire Game, End Game Bonuses, Victory Points as a Resource, Variable Player Powers, Variable Set-up

Gaia Project is a new game in the line of Terra Mystica. As in the original Terra Mystica, fourteen different factions live on seven different kinds of planets, and factions are bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets.

All factions can improve their skills in six different areas of development: Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research; leading to advanced technology and special bonuses. To do all of that, each group has special skills and abilities.

The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. A two-player game is hosted on seven sectors.

—description from the publisher



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ag.gameitem.lastUpdated: 2025-04-30 07:56:54.554