Go (-2200)

Imagem do Jogo 419cd83f966b26bb01966c7952aa1e26_thb.jpg 🔎
Tempo de Jogo: 180
Idade Mín.: 8
Jogadores: 2
Editora: Crisloid, Longfield Games, Dilemma Games, Reiss Games, General Sportcraft Company, John Sands Pty Ltd, Skor-Mor, Copp Clark Publishing Company, Brybelly, Ha Ha Sisters LLC, L. P. Septímio, Japan Publications, Inc., Hartung-Spiele, J.P. Raymond Rivarola, The Game Crafter, LLC, Dynamic Games / Dynamic Design Industries, Volume-One Products, Geoludie, U3, Fratelli Fabbri Editori (Fabbri Editore), Ariel Productions Ltd, Shin Kwang Baduk, Hebsacker Verlag, Gammon Games, Carlton Books, Das Spiel, Pacific Game Company, Mitra, Wood Expressions, The Avalon Hill Game Co, Dal Negro, Schmidt Spiele, Ponnuki, Borras Plana S.A., 3M, E. S. Lowe Company Inc., John N. Hansen Co., Inc., Monkey Pod Games, Philos, Otto Maier Verlag, Yellow Mountain Imports, Ludens Spirit, Dujardin, Hausser, Cayro, The Games, Michael Stanfield, Schmidt International, Gentosha Education, (Public Domain), WorldWise Imports, LLC, ZTS Plastyk, Alga, Creative Crafthouse, Sato Kei Shoten Co., Ltd., Spielquader, nestorgames, L'Impensé Radical, Ishi Press International, Wm F. Drueke & Sons, Inc., Waddingtons, Hobby, Gamma Two Games, (Unknown), Play All Day Games, Barnes & Noble, CHH Games, Spear's Games, Fame Products, Cathay, Jumbo, The Game Keeper, Inc., Woodstock Spiele, Carl Weible KG, Korea Boardgames, Milton Bradley, Mitsubishi Fuso, HEMA
Designers: (Uncredited)
Artistas: Norman Sommer, Barbro Hennius
Mecânicas: Enclosure, Square Grid

By all appearances, Go is just two players taking turns laying stones on a 19×19 (or smaller) grid of intersections. But once its basic rules are understood,Go shows its staggering depth. One can see why many people say it's one of the most elegant brain-burning abstract games in history.

Players place one stone at a time on the board at an empty intersection. The goal of the game is to try to claim the most territory by walling off sections of the board and surrounding or capturing each other's stones. The game doesn't end until the board fills up, or, more often, when both players agree to end it, at which time whoever controls the most territory wins.



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ag.gameitem.lastUpdated: 2025-04-28 08:57:23.367