Go (-2200)

Spelafbeelding 419cd83f966b26bb01966c7952aa1e26_thb.jpg 🔎
Speeltijd: 180
Min. Leeftijd: 8
Spelers: 2
Uitgever: Jumbo, Dujardin, L'Impensé Radical, Sato Kei Shoten Co., Ltd., Shin Kwang Baduk, Spielquader, Dal Negro, Monkey Pod Games, Wood Expressions, Fame Products, The Game Keeper, Inc., (Public Domain), Schmidt International, Volume-One Products, (Unknown), Schmidt Spiele, Carlton Books, J.P. Raymond Rivarola, Gentosha Education, Hartung-Spiele, Play All Day Games, Korea Boardgames, U3, The Avalon Hill Game Co, Mitsubishi Fuso, Creative Crafthouse, Hebsacker Verlag, Gammon Games, Reiss Games, Mitra, Otto Maier Verlag, Woodstock Spiele, Milton Bradley, Ponnuki, Das Spiel, Philos, Cathay, Dilemma Games, Carl Weible KG, Waddingtons, Fratelli Fabbri Editori (Fabbri Editore), 3M, Ha Ha Sisters LLC, Ludens Spirit, The Game Crafter, LLC, Alga, Cayro, The Games, Pacific Game Company, John N. Hansen Co., Inc., CHH Games, Japan Publications, Inc., E. S. Lowe Company Inc., nestorgames, ZTS Plastyk, Copp Clark Publishing Company, Gamma Two Games, Barnes & Noble, Borras Plana S.A., Skor-Mor, Hobby, Ariel Productions Ltd, Geoludie, Longfield Games, L. P. Septímio, Brybelly, HEMA, Crisloid, Hausser, Ishi Press International, General Sportcraft Company, Wm F. Drueke & Sons, Inc., Michael Stanfield, Dynamic Games / Dynamic Design Industries, John Sands Pty Ltd, Spear's Games, Yellow Mountain Imports, WorldWise Imports, LLC
Ontwerpers: (Uncredited)
Kunstenaars: Norman Sommer, Barbro Hennius
Mechanismen: Square Grid, Enclosure

By all appearances, Go is just two players taking turns laying stones on a 19×19 (or smaller) grid of intersections. But once its basic rules are understood,Go shows its staggering depth. One can see why many people say it's one of the most elegant brain-burning abstract games in history.

Players place one stone at a time on the board at an empty intersection. The goal of the game is to try to claim the most territory by walling off sections of the board and surrounding or capturing each other's stones. The game doesn't end until the board fills up, or, more often, when both players agree to end it, at which time whoever controls the most territory wins.



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ag.gameitem.lastUpdated: 2025-04-28 08:57:23.367