Go (-2200)

Spelafbeelding 419cd83f966b26bb01966c7952aa1e26_thb.jpg 🔎
Speeltijd: 180
Min. Leeftijd: 8
Spelers: 2
Uitgever: Waddingtons, Hausser, Volume-One Products, Dujardin, ZTS Plastyk, Carlton Books, L'Impensé Radical, Mitra, Woodstock Spiele, Japan Publications, Inc., Dilemma Games, Monkey Pod Games, CHH Games, Crisloid, Das Spiel, Gamma Two Games, WorldWise Imports, LLC, Spielquader, Cayro, The Games, Fratelli Fabbri Editori (Fabbri Editore), Schmidt Spiele, Mitsubishi Fuso, Ponnuki, E. S. Lowe Company Inc., Brybelly, (Unknown), Hobby, Barnes & Noble, Play All Day Games, U3, HEMA, Gentosha Education, Copp Clark Publishing Company, Korea Boardgames, L. P. Septímio, Ishi Press International, Cathay, Carl Weible KG, Longfield Games, General Sportcraft Company, Dal Negro, John N. Hansen Co., Inc., J.P. Raymond Rivarola, Sato Kei Shoten Co., Ltd., Michael Stanfield, Pacific Game Company, 3M, Hartung-Spiele, Hebsacker Verlag, Shin Kwang Baduk, Reiss Games, Milton Bradley, Geoludie, Creative Crafthouse, Philos, Spear's Games, Schmidt International, Borras Plana S.A., Ariel Productions Ltd, (Public Domain), Alga, Yellow Mountain Imports, Wm F. Drueke & Sons, Inc., Wood Expressions, John Sands Pty Ltd, The Game Crafter, LLC, nestorgames, Jumbo, The Avalon Hill Game Co, Ludens Spirit, Gammon Games, The Game Keeper, Inc., Skor-Mor, Otto Maier Verlag, Ha Ha Sisters LLC, Dynamic Games / Dynamic Design Industries, Fame Products
Ontwerpers: (Uncredited)
Kunstenaars: Norman Sommer, Barbro Hennius
Mechanismen: Square Grid, Enclosure

By all appearances, Go is just two players taking turns laying stones on a 19×19 (or smaller) grid of intersections. But once its basic rules are understood,Go shows its staggering depth. One can see why many people say it's one of the most elegant brain-burning abstract games in history.

Players place one stone at a time on the board at an empty intersection. The goal of the game is to try to claim the most territory by walling off sections of the board and surrounding or capturing each other's stones. The game doesn't end until the board fills up, or, more often, when both players agree to end it, at which time whoever controls the most territory wins.



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ag.gameitem.lastUpdated: 2025-04-28 08:57:23.367