Go (-2200)

Imagem do Jogo 419cd83f966b26bb01966c7952aa1e26_thb.jpg 🔎
Tempo de Jogo: 180
Idade Mín.: 8
Jogadores: 2
Editora: Schmidt International, HEMA, Wm F. Drueke & Sons, Inc., Wood Expressions, Copp Clark Publishing Company, Ludens Spirit, Cayro, The Games, Carlton Books, Ponnuki, E. S. Lowe Company Inc., Longfield Games, Hobby, Volume-One Products, ZTS Plastyk, L'Impensé Radical, Hartung-Spiele, Michael Stanfield, Das Spiel, John N. Hansen Co., Inc., L. P. Septímio, Ariel Productions Ltd, Gammon Games, Gamma Two Games, Mitsubishi Fuso, Yellow Mountain Imports, Cathay, John Sands Pty Ltd, The Game Crafter, LLC, Sato Kei Shoten Co., Ltd., Ishi Press International, J.P. Raymond Rivarola, Japan Publications, Inc., Skor-Mor, Spielquader, Jumbo, (Unknown), Mitra, Spear's Games, Monkey Pod Games, nestorgames, Play All Day Games, Creative Crafthouse, (Public Domain), Hausser, Reiss Games, Alga, Woodstock Spiele, Milton Bradley, General Sportcraft Company, Dujardin, Dilemma Games, Borras Plana S.A., Ha Ha Sisters LLC, Barnes & Noble, The Game Keeper, Inc., Fratelli Fabbri Editori (Fabbri Editore), Waddingtons, Hebsacker Verlag, Geoludie, Pacific Game Company, Otto Maier Verlag, 3M, Carl Weible KG, Dynamic Games / Dynamic Design Industries, Shin Kwang Baduk, CHH Games, Crisloid, U3, Philos, Dal Negro, Fame Products, Korea Boardgames, Brybelly, WorldWise Imports, LLC, Schmidt Spiele, Gentosha Education, The Avalon Hill Game Co
Designers: (Uncredited)
Artistas: Barbro Hennius, Norman Sommer
Mecânicas: Square Grid, Enclosure

By all appearances, Go is just two players taking turns laying stones on a 19×19 (or smaller) grid of intersections. But once its basic rules are understood,Go shows its staggering depth. One can see why many people say it's one of the most elegant brain-burning abstract games in history.

Players place one stone at a time on the board at an empty intersection. The goal of the game is to try to claim the most territory by walling off sections of the board and surrounding or capturing each other's stones. The game doesn't end until the board fills up, or, more often, when both players agree to end it, at which time whoever controls the most territory wins.



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ag.gameitem.lastUpdated: 2025-04-28 08:57:23.367