Go (-2200)

Spelafbeelding 419cd83f966b26bb01966c7952aa1e26_thb.jpg 🔎
Speeltijd: 180
Min. Leeftijd: 8
Spelers: 2
Uitgever: Otto Maier Verlag, Fame Products, 3M, Crisloid, Barnes & Noble, U3, Michael Stanfield, Korea Boardgames, (Unknown), Cayro, The Games, HEMA, Fratelli Fabbri Editori (Fabbri Editore), WorldWise Imports, LLC, Mitsubishi Fuso, Copp Clark Publishing Company, Dujardin, Skor-Mor, Geoludie, L. P. Septímio, Carlton Books, The Game Crafter, LLC, Spear's Games, Longfield Games, L'Impensé Radical, Woodstock Spiele, Waddingtons, Milton Bradley, John N. Hansen Co., Inc., Gammon Games, Hartung-Spiele, Ludens Spirit, Wm F. Drueke & Sons, Inc., Japan Publications, Inc., Spielquader, Carl Weible KG, (Public Domain), Mitra, Cathay, Gamma Two Games, Yellow Mountain Imports, Borras Plana S.A., CHH Games, Jumbo, Alga, Creative Crafthouse, Reiss Games, Ariel Productions Ltd, Dilemma Games, General Sportcraft Company, Brybelly, ZTS Plastyk, Schmidt International, Play All Day Games, E. S. Lowe Company Inc., Hobby, Hebsacker Verlag, Ishi Press International, Pacific Game Company, John Sands Pty Ltd, Philos, Hausser, Dal Negro, The Game Keeper, Inc., Schmidt Spiele, Dynamic Games / Dynamic Design Industries, Monkey Pod Games, nestorgames, Ha Ha Sisters LLC, Ponnuki, Shin Kwang Baduk, Wood Expressions, Gentosha Education, Volume-One Products, J.P. Raymond Rivarola, The Avalon Hill Game Co, Das Spiel, Sato Kei Shoten Co., Ltd.
Ontwerpers: (Uncredited)
Kunstenaars: Barbro Hennius, Norman Sommer
Mechanismen: Square Grid, Enclosure

By all appearances, Go is just two players taking turns laying stones on a 19×19 (or smaller) grid of intersections. But once its basic rules are understood,Go shows its staggering depth. One can see why many people say it's one of the most elegant brain-burning abstract games in history.

Players place one stone at a time on the board at an empty intersection. The goal of the game is to try to claim the most territory by walling off sections of the board and surrounding or capturing each other's stones. The game doesn't end until the board fills up, or, more often, when both players agree to end it, at which time whoever controls the most territory wins.



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ag.gameitem.lastUpdated: 2025-04-28 08:57:23.367