Go (-2200)

Spelafbeelding 419cd83f966b26bb01966c7952aa1e26_thb.jpg 🔎
Speeltijd: 180
Min. Leeftijd: 8
Spelers: 2
Uitgever: CHH Games, Gamma Two Games, (Unknown), Hausser, E. S. Lowe Company Inc., Pacific Game Company, Gentosha Education, Copp Clark Publishing Company, Michael Stanfield, Carl Weible KG, Woodstock Spiele, Fratelli Fabbri Editori (Fabbri Editore), Philos, Das Spiel, Schmidt Spiele, Hebsacker Verlag, Borras Plana S.A., Hartung-Spiele, Brybelly, Carlton Books, Jumbo, L. P. Septímio, Japan Publications, Inc., Ludens Spirit, Longfield Games, Cathay, Ha Ha Sisters LLC, General Sportcraft Company, Shin Kwang Baduk, Schmidt International, Gammon Games, Hobby, Sato Kei Shoten Co., Ltd., Dal Negro, John N. Hansen Co., Inc., nestorgames, Fame Products, Alga, The Avalon Hill Game Co, Dynamic Games / Dynamic Design Industries, Spear's Games, J.P. Raymond Rivarola, Ponnuki, Mitsubishi Fuso, Spielquader, John Sands Pty Ltd, WorldWise Imports, LLC, Korea Boardgames, Volume-One Products, Creative Crafthouse, Barnes & Noble, HEMA, Dilemma Games, Wm F. Drueke & Sons, Inc., ZTS Plastyk, Geoludie, 3M, Crisloid, Otto Maier Verlag, Play All Day Games, Cayro, The Games, (Public Domain), Wood Expressions, Mitra, Reiss Games, L'Impensé Radical, Skor-Mor, U3, Ariel Productions Ltd, Ishi Press International, Yellow Mountain Imports, Milton Bradley, The Game Keeper, Inc., Waddingtons, Dujardin, Monkey Pod Games, The Game Crafter, LLC
Ontwerpers: (Uncredited)
Kunstenaars: Norman Sommer, Barbro Hennius
Mechanismen: Enclosure, Square Grid

By all appearances, Go is just two players taking turns laying stones on a 19×19 (or smaller) grid of intersections. But once its basic rules are understood,Go shows its staggering depth. One can see why many people say it's one of the most elegant brain-burning abstract games in history.

Players place one stone at a time on the board at an empty intersection. The goal of the game is to try to claim the most territory by walling off sections of the board and surrounding or capturing each other's stones. The game doesn't end until the board fills up, or, more often, when both players agree to end it, at which time whoever controls the most territory wins.



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ag.gameitem.lastUpdated: 2025-04-28 08:57:23.367